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@@ -6,7 +6,7 @@ Changes that make some state saved through SaveBinaryState from a prior version
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## Changes between v2.0.1 and latest
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-* TBD - Changes related to double precision support for positions (TBD)
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+* 20221204 - Changes related to double precision support for positions (a2c1c22059fa031faf0208258e654bcff79a63e4)
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* Shape::GetSubmergedVolume now takes a plane that's relative to inCenterOfMassTransform instead of one in world space
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* Many of the NarrowPhaseQuery and TransformedShape collision queries now have a 'base offset' that you need to specify. Read the Big Worlds section in [Architecture and API documentation](https://jrouwe.github.io/JoltPhysics/) for more info.
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* If you implement your own TempAllocator and want to compile in double precision, make sure you align to JPH_RVECTOR_ALIGNMENT bytes (instead of 16)
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