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@@ -76,8 +76,8 @@ public:
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void Map(const Mat44 *inPose1ModelSpace, const Mat44 *inPose2LocalSpace, Mat44 *outPose2ModelSpace) const;
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/// Reverse map a pose, this will only use the mappings and not the chains (it assumes that all joints in skeleton 1 are mapped)
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- /// @param inPose2ModelSpace
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- /// @param outPose1ModelSpace
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+ /// @param inPose2ModelSpace Model space pose on skeleton 2
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+ /// @param outPose1ModelSpace When the function returns this will contain the model space pose for skeleton 1
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void MapReverse(const Mat44 *inPose2ModelSpace, Mat44 *outPose1ModelSpace) const;
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using MappingVector = Array<Mapping>;
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