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+# Performance Test
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+
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+The performance test application contains a couple of simple scenes to test performance of Jolt Physics. It will output the results to the TTY in CSV format.
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+
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+## Commandline options
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+
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+- -s=[scene]: This allows you to select a scene, [scene] can be;
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+ - Ragdoll: A scene with 16 piles of 10 ragdolls (3680 bodies) with motors active dropping on a level section.
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+ - ConvexVsMesh: A simpler scene of 484 convex shapes (sphere, box, convex hull, capsule) falling on a 2000 triangle mesh.
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+- -q=[quality]: This limits the motion quality types that the test will run on. By default it will test both. [quality] can be:
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+ - Discrete: Discrete collision detection
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+ - LinearCast: Linear cast continous collision detection
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+- -t=[num]: This sets the amount of threads the test will run on. By default it will test 1 .. number of virtual processors.
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+- -p: Outputs a profile snapshot every 100 iterations
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+- -r: Outputs a performance_test_[tag].jor file that contains a recording to be played back with JoltViewer
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+- -f: Outputs the time taken per frame to per_frame_[tag].csv
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+- -h: Displays a help text
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+
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+## Output
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+
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+- Motion Quality: Shows the motion quality for the test.
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+- Thread Count: The amount of threads used for the test.
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+- Steps / Second: Average amount of physics steps / second over the entire duration of the test.
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+- Hash: A hash of all positions and rotations of the bodies at the end of the test. Can be used to verify that the test was deterministic.
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