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Small document additions

Jorrit Rouwe 8 months ago
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commit
a413d5eff5
2 changed files with 2 additions and 2 deletions
  1. 1 1
      Docs/Architecture.md
  2. 1 1
      README.md

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Docs/Architecture.md

@@ -715,7 +715,7 @@ shape = nullptr;
 
 
 The Body class is a special case, it is destroyed through BodyInterface::DestroyBody (which internally destroys the Body).
 The Body class is a special case, it is destroyed through BodyInterface::DestroyBody (which internally destroys the Body).
 
 
-Jolt also supports routing all of its internal allocations through a custom allocation function. See: [Allocate](@ref Allocate), [Free](@ref Free), [AlignedAllocate](@ref AlignedAllocate) and [AlignedFree](@ref AlignedFree).
+Jolt also supports routing all of its internal allocations through a custom allocation function. See: [Allocate](@ref Allocate), [Reallocate](@ref Reallocate), [Free](@ref Free), [AlignedAllocate](@ref AlignedAllocate) and [AlignedFree](@ref AlignedFree).
 
 
 # The Simulation Step in Detail {#the-simulation-step-in-detail}
 # The Simulation Step in Detail {#the-simulation-step-in-detail}
 
 

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README.md

@@ -85,7 +85,7 @@ Why create yet another physics engine? Firstly, it has been a personal learning
 	* Collision with simulated rigid bodies.
 	* Collision with simulated rigid bodies.
 	* Collision tests against soft bodies.
 	* Collision tests against soft bodies.
 * Water buoyancy calculations.
 * Water buoyancy calculations.
-* An optional double precision mode that allows large simulations.
+* An optional double precision mode that allows large worlds.
 
 
 ## Supported platforms
 ## Supported platforms