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@@ -105,6 +105,9 @@ public:
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/// Calculate the world transform of the character
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RMat44 GetWorldTransform(bool inLockBodies = true) const;
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+ /// Get the layer of the character
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+ ObjectLayer GetLayer() const { return mLayer; }
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+
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/// Update the layer of the character
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void SetLayer(ObjectLayer inLayer, bool inLockBodies = true);
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