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@@ -46,6 +46,9 @@ public:
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void SetRotation(QuatArg inRotation) { mRotation = inRotation; }
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RMat44 GetWorldTransform() const { return RMat44::sRotationTranslation(mRotation, mPosition); }
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+ /// Access to the hair settings object which contains the configuration of the hair
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+ const HairSettings * GetHairSettings() const { return mSettings; }
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+
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/// The hair will be initialized in its default pose with zero velocity at the new position and rotation during the next update
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void OnTeleported() { mTeleported = true; }
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