|
@@ -75,10 +75,14 @@ This category demonstrates how ragdolls can be made and controlled using keyfram
|
|
|
|
|
|
|
|
### Soft Body
|
|
### Soft Body
|
|
|
|
|
|
|
|
-|[](https://www.youtube.com/watch?v=vJX_3FNISkw)|
|
|
|
|
|
|
|
+|[](https://www.youtube.com/watch?v=vJX_3FNISkw)|
|
|
|
|:-|
|
|
|:-|
|
|
|
|*Demonstrates Soft Body physics as simulated by Jolt Physics. Soft body physics can be used for things like cloth and soft balls.*|
|
|
|*Demonstrates Soft Body physics as simulated by Jolt Physics. Soft body physics can be used for things like cloth and soft balls.*|
|
|
|
|
|
|
|
|
|
|
+|[](https://www.youtube.com/watch?v=DmS_8d2bdOw)|
|
|
|
|
|
+|:-|
|
|
|
|
|
+|*Demonstrates the use of soft body contact listeners. You can use these to affect the collision response between a soft body and a rigid body by e.g. artificially making the mass of one of the two higher so that the other is less affected by the collision. Finally you can also turn a contact into a sensor contact which means you get the contact points but there will not be any collision response..*|
|
|
|
|
|
+
|
|
|
### Character
|
|
### Character
|
|
|
|
|
|
|
|
This category shows how you can simulate a (humanoid) character using a capsule.
|
|
This category shows how you can simulate a (humanoid) character using a capsule.
|