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@@ -1,6 +1,39 @@
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-# Building Jolt Physics
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+# Building and Using Jolt Physics
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-## Windows 10+ (CL - Default compiler)
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+## Build Types
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+
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+Each platform supports multiple build targets
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+
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+- Debug - Debug version of the library, turns on asserts
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+- Release - Release version of the library, no asserts but includes profiling support and can draw the world and simulation properties
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+- ReleaseASAN - As Release but turns on Address Sanitizer (clang only) to find bugs
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+- ReleaseUBSAN - As Release but turns on Undefined Behavior Sanitizer (clang only) to find bugs
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+- ReleaseCoverage - As Release but turns on Coverage reporting (clang only) to find which areas of the code are not executed
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+- Distribution - Shippable version of the library, turns off all debugging support
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+
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+## Defines
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+
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+There are a number of user configurable defines that turn on/off certain features:
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+
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+- JPH_PROFILE_ENABLED - Turns on the internal profiler.
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+- JPH_EXTERNAL_PROFILE - Turns on the internal profiler but forwards the information to a user defined external system (see Profiler.h).
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+- JPH_STAT_COLLECTOR - Turns on the stat collector system which allows you to see internal properties over time (see StatCollector.h)
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+- JPH_DEBUG_RENDERER - Adds support to draw lines and triangles, used to be able to debug draw the state of the world.
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+- JPH_DISABLE_TEMP_ALLOCATOR - Disables the temporary memory allocator, used mainly to allow ASAN to do its job.
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+- JPH_FLOATING_POINT_EXCEPTIONS_ENABLED - Turns on division by zero and invalid floating point exception support in order to detect bugs (Windows only).
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+- JPH_USE_F16C - Enable half float CPU instructions (x64 only)
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+- JPH_USE_LZCNT - Enable the lzcnt CPU instruction (x64 only)
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+- JPH_USE_AVX - Enable AVX CPU instructions (x64 only)
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+- JPH_USE_AVX2 - Enable AVX2 CPU instructions (x64 only)
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+- JPH_USE_FMA - Enable fused multiply add CPU instructions (x64 only)
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+
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+## Logging & Asserting
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+
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+To override the default trace and assert mechanism install your own custom handlers in Trace and AssertFailed (see IssueReporting.h).
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+
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+## Building
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+
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+### Windows 10+ (CL - Default compiler)
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- Download Visual Studio 2019+ (Community or other edition)
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- Download Visual Studio 2019+ (Community or other edition)
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- Download CMake 3.15+ (https://cmake.org/download/)
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- Download CMake 3.15+ (https://cmake.org/download/)
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@@ -8,7 +41,7 @@
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- Open the resulting project file VS2019_CL\JoltPhysics.sln
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- Open the resulting project file VS2019_CL\JoltPhysics.sln
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- Compile and run either 'Samples' or 'UnitTests'
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- Compile and run either 'Samples' or 'UnitTests'
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-## Windows 10+ (Clang compiler)
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+### Windows 10+ (Clang compiler)
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- Download Visual Studio 2019+ (Community or other edition)
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- Download Visual Studio 2019+ (Community or other edition)
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- Make sure to install "C++ Clang Compiler for Windows 11.0.0+" and "C++ Clang-cl for v142+ build tools (x64/x86)" using the Visual Studio Installer
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- Make sure to install "C++ Clang Compiler for Windows 11.0.0+" and "C++ Clang-cl for v142+ build tools (x64/x86)" using the Visual Studio Installer
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@@ -17,17 +50,33 @@
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- Open the resulting project file VS2019_Clang\JoltPhysics.sln
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- Open the resulting project file VS2019_Clang\JoltPhysics.sln
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- Compile and run either 'Samples' or 'UnitTests'
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- Compile and run either 'Samples' or 'UnitTests'
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-## Linux (Debian flavor, x64 or ARM64)
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+### Linux (Debian flavor, x64 or ARM64)
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- Install clang (apt-get install clang)
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- Install clang (apt-get install clang)
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- Install cmake (apt-get install cmake)
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- Install cmake (apt-get install cmake)
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-- Run: ./cmake_vs2019_cl.bat
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+- Run: ./cmake_linux_clang.sh
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- Go to the Linux_Debug folder
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- Go to the Linux_Debug folder
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- Run: make -j 8 && ./UnitTests
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- Run: make -j 8 && ./UnitTests
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-## Android
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+### Android
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- Install Android Studio 2020.3.1+ (https://developer.android.com/studio/)
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- Install Android Studio 2020.3.1+ (https://developer.android.com/studio/)
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- Open the 'Android' folder in Android Studio and wait until gradle finishes
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- Open the 'Android' folder in Android Studio and wait until gradle finishes
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- Select 'Run' / 'Run...' and 'UnitTests'
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- Select 'Run' / 'Run...' and 'UnitTests'
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-- If the screen turns green after a while the unit tests succeeded, when red they failed (see the android log for details)
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+- If the screen turns green after a while the unit tests succeeded, when red they failed (see the android log for details)
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+
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+## Unit Test Coverage Report on Windows
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+
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+To test unit test coverage run the following:
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+
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+- Run: cmake_vs2019_clang.bat
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+- Run: unit_tests_coverage.bat
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+- This will build and run the unit tests and open a browser with the results
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+
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+## Doxygen
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+
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+Documentation can be generated through doxygen:
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+
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+- Install Doxygen (https://www.doxygen.nl/download.html)
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+- Install Microsoft HTML Help Workshop (to generate a CHM file)
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+- Run: run_doxygen.bat
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