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Added release note

Jorrit Rouwe 1 year ago
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      Docs/ReleaseNotes.md

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Docs/ReleaseNotes.md

@@ -22,6 +22,7 @@ For breaking API changes see [this document](https://github.com/jrouwe/JoltPhysi
 
 
 ### Bug fixes
 ### Bug fixes
 
 
+* When calling CharacterVirtual::SetShape, a collision with a sensor would cause the function to abort as if the character was in collision.
 * Fixed bug where the the skinned position of a soft body would update in the first sub-iteration, causing a large velocity spike and jittery behavior.
 * Fixed bug where the the skinned position of a soft body would update in the first sub-iteration, causing a large velocity spike and jittery behavior.
 * Fixed bug where the velocity of soft body vertices would increase indefinitely when resting on the back stop of a skinned constraint.
 * Fixed bug where the velocity of soft body vertices would increase indefinitely when resting on the back stop of a skinned constraint.
 * Fixed bug when SkinVertices for a soft body is not called every frame, the previous position of the skin was still used causing a replay of the motion of the previous frame.
 * Fixed bug when SkinVertices for a soft body is not called every frame, the previous position of the skin was still used causing a replay of the motion of the previous frame.