Histórico de Commits

Autor SHA1 Mensagem Data
  Jorrit Rouwe 006c2379f4 Added tolerance to skip velocity check. Sometimes the character was reporting InAir due to floating point accuracy issues. (#398) há 2 anos atrás
  Jorrit Rouwe c2dfeb8b04 Don't call OnContactValidate from under a body lock (inconsistent with other call site) (#388) há 2 anos atrás
  Jorrit Rouwe 550ef5b4e5 Bugfix: Material should be set to PhysicsMaterial::sDefault instead of null há 2 anos atrás
  Jorrit Rouwe 1ed9c765ed Fixed determinism of CharacterVirtual test (#386) há 2 anos atrás
  Jorrit Rouwe 7e4d3bdbf4 Fixed character not properly sliding on box mesh (#380) há 2 anos atrás
  Jorrit Rouwe 8304a57739 Added contact point reduction for virtual character to avoid getting stuck on complex meshes (#377) há 2 anos atrás
  DocAce fc58161ae8 Added ShapeFilter param to various CharacterVirtual functions (#360) há 2 anos atrás
  Jorrit Rouwe d874365e85 Improved CharacterVirtual interface (#353) há 2 anos atrás
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) há 2 anos atrás
  Jorrit Rouwe 76e1532228 Bugfix: Code was accidentally conditionalized with if ENABLE_ASSERTS (#326) há 2 anos atrás
  Jorrit Rouwe 934fc99335 Fixed contact reservation that could cause a crash if you were hitting mMaxNumHits objects há 2 anos atrás
  Jorrit Rouwe f11abf059d Removed using namespace std from namespace JPH (#308) há 2 anos atrás
  Jorrit Rouwe 8f82525a41 Character tweaks (#296) há 2 anos atrás
  Jorrit Rouwe 42eb736654 Moved part of the example code to CharacterVirtual so it is easier to reuse (#295) há 2 anos atrás
  Jorrit Rouwe f7527f3282 Character improvements (#273) há 2 anos atrás
  Jorrit Rouwe d2b9094529 Fixed ground normal and velocity when jumping against vertical wall (#266) há 2 anos atrás
  Jorrit Rouwe 2eecb1c1fe Improved handling of collisions between virtual character and dynamic objects (#256) há 2 anos atrás
  Jorrit Rouwe a17c626f05 Bugfix: Clamping minimal forward step for high frequency updates há 2 anos atrás
  Jorrit Rouwe 0e4865a345 Bugfix: Warm start ratio was used every sub step but should only be used in the first one (#234) há 2 anos atrás
  Jorrit Rouwe a314bc8a6e Character tweaks (#232) há 3 anos atrás
  Jorrit Rouwe 298cd5a026 Character improvements (#231) há 3 anos atrás
  Jorrit Rouwe 691b0f42d9 Character improvements (#230) há 3 anos atrás
  Jorrit Rouwe efb0012221 Character tweaks (#218) há 3 anos atrás
  Jorrit Rouwe 5f063c3c57 Made Mat44::sRotation and QuickSort platform independent (#196) há 3 anos atrás
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) há 3 anos atrás
  Jorrit Rouwe 5237d4a319 Implemented a function to do stair walking for the virtual character (#160) há 3 anos atrás
  Jorrit Rouwe 3ee7c8a3f5 Added function to do a collision check at an arbitrary position for both Character and CharacterVirtual with a similar interface (#155) há 3 anos atrás
  Jorrit Rouwe 2f1d3865ce Prevent division by zero if normal and displacement are perpendicular due to float round off há 3 anos atrás
  Jorrit Rouwe 8b8ed06053 Made character tests deterministic há 3 anos atrás
  Jorrit Rouwe 2e1abfb344 Created a virtual character class (implemented using collision detection functions only for more fine grained character control) (#122) há 3 anos atrás