提交历史

作者 SHA1 备注 提交日期
  Jorrit Rouwe 02e969864f Added friction estimation to EstimateCollisionResponse (#441) 2 年之前
  Jorrit Rouwe 1d9641bc94 Bugfix: Fall back to contact velocity when body could not be locked 2 年之前
  Jorrit Rouwe 4837d55f6b Added Performance Test app for Android (#438) 2 年之前
  Jorrit Rouwe 27b2c3293e Upgrading android project (#437) 2 年之前
  Jorrit Rouwe 37a4137ef9 Sonar fix (#436) 2 年之前
  Jorrit Rouwe 7ca8e9d480 Added function to estimate the collision response from a contact added callback (#435) 2 年之前
  Jorrit Rouwe 9b9ca18719 Added link to Java JNI bindings 2 年之前
  Jorrit Rouwe 248f4575f2 Added behavioural change to sensors 2 年之前
  Mikael Hermansson a76f5891ee Allowed sensors to collide with one another (#432) 2 年之前
  Jorrit Rouwe b23f63a16e Added comments 2 年之前
  Jorrit Rouwe 8dd14e014f Updated Sonar github-action to use SonarSource/sonarcloud-github-c-cpp (#428) 2 年之前
  Jorrit Rouwe 26a82be503 Marked breaking change 2 年之前
  Jorrit Rouwe c46ef82fa2 Moved c++17 compiler flag to CMAKE_CXX_STANDARD variable (#427) 2 年之前
  Jorrit Rouwe 8f6f210f53 Added option to turn off manifold reduction on a per body basis (#426) 2 年之前
  Jorrit Rouwe 2a989c4d81 Ability to configure back face culling behavior (#425) 2 年之前
  Jorrit Rouwe 3772c2d463 Documented -repeat= parameter 2 年之前
  Jorrit Rouwe 64fd3927e1 CancelVelocityTowardsSteepSlopes uses contact normal iso surface normal for better sliding (#423) 2 年之前
  Jorrit Rouwe 17de06d4e8 Documenting possible LTO errors and making it easier to fix them in a FetchContent project (#422) 2 年之前
  Jorrit Rouwe 9105bb9ca5 Automatically turn off all non-library targets when using CMake FetchContent 2 年之前
  Jorrit Rouwe 33f94be387 Moved detection of instruction sets to Jolt.cmake (#421) 2 年之前
  Jorrit Rouwe b0cf935a49 Added link to CMake FetchContent example 2 年之前
  Jorrit Rouwe e1e33ac424 Moved the definition of JPH_DOUBLE_PRECISION and JPH_CROSS_PLATFORM_DETERMINISTIC to Jolt.cmake to make them available through CMake fetch content (#420) 2 年之前
  Jorrit Rouwe acbb0e7e32 Performance optimization and improved accuracy of GetClosestPointOnTetrahedron (#417) 2 年之前
  Jorrit Rouwe d5cf463429 Updated 2D Funnel test again with an easier solution for configuring the 6DOF constraint 2 年之前
  Jorrit Rouwe 3d99c876fd Created CharacterContactListener::OnAdjustBodyVelocity callback (#408) 2 年之前
  Jorrit Rouwe 347417844d Bugfix: StreamOut::Write and StreamIn::Read for DMat44 were asymmetric 2 年之前
  Jorrit Rouwe 5aeba6ad9d Improved 2D example by setting attachment point (#407) 2 年之前
  Jorrit Rouwe 72f3a53268 Added ability to lock multiple physics systems without triggering assert (#405) 2 年之前
  Jorrit Rouwe 36678acb6b Using more optimized MultiplyWorldSpaceInverseInertiaByVector in Add(Angular)Impulse (#404) 2 年之前
  Jorrit Rouwe 84fe45a03b Fixed bug in calculation of inertia for OffsetCenterOfMassShape (#402) 2 年之前