Commit History

Autor SHA1 Mensaxe Data
  Jorrit Rouwe 33394b357f CharacterVirtual stick to floor / stair walk did not trigger a contact added callback on the CharacterContactListener (#1205) hai 1 ano
  Jorrit Rouwe f0f19df1ca Added interface for CharacterVirtual vs CharacterVirtual collision (#1157) hai 1 ano
  Jorrit Rouwe 3df3112f7b Ran spellchecker over Samples, TestFramework and UnitTests hai 1 ano
  David 2d026b0690 CharacterVirtual: Add UserData (#906) hai 1 ano
  Jorrit Rouwe 58445d6c26 Removed trailing whitespace from all source files (#688) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 8dd93317d6 CharacterVirtual: Added missing delta time term in DetermineConstraints (#532) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 8e1ea394bd Character was speeding up beyond the requested speed when sliding along a wall (#507) %!s(int64=2) %!d(string=hai) anos
  Jan Krassnigg d2f1d97004 Support for building Jolt as a shared library on Windows (#513) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 8304a57739 Added contact point reduction for virtual character to avoid getting stuck on complex meshes (#377) %!s(int64=3) %!d(string=hai) anos
  DocAce fc58161ae8 Added ShapeFilter param to various CharacterVirtual functions (#360) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 76e1532228 Bugfix: Code was accidentally conditionalized with if ENABLE_ASSERTS (#326) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe dccb4e13aa Compile fixes for MSVC 17.4 (#320) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 944ed96c7f CharacterVirtual unit tests (#318) %!s(int64=3) %!d(string=hai) anos