Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  Jorrit Rouwe a212e57c35 Made setting to turn off deterministic simulation in favor of performance (#463) 2 tahun lalu
  Jorrit Rouwe 71e7988e96 Added support to split up large islands (#458) 2 tahun lalu
  Jorrit Rouwe 491e0b4dce Added WereBodiesInContact function to detect if we're removing the last contact in ContactListener::OnContactRemoved (#451) 2 tahun lalu
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 tahun lalu
  Jorrit Rouwe 59d529fe50 Optimization: Batching deactivations in bigger groups to avoid contention on the active bodies mutex (#443) 2 tahun lalu
  Jorrit Rouwe 8f6f210f53 Added option to turn off manifold reduction on a per body basis (#426) 2 tahun lalu
  Jorrit Rouwe 72f3a53268 Added ability to lock multiple physics systems without triggering assert (#405) 2 tahun lalu
  Jorrit Rouwe 4315ad53e3 Made remaining filter functions objects to provide context (#381) 2 tahun lalu
  Jorrit Rouwe 4286114828 Bugfix: ContactListener OnContactValidate was reporting contacts relative to some unknown quantity (#351) 2 tahun lalu
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 tahun lalu
  Jorrit Rouwe 0e4865a345 Bugfix: Warm start ratio was used every sub step but should only be used in the first one (#234) 2 tahun lalu
  Jorrit Rouwe 38ec33942e Ability to override the number of velocity/position steps per constraint (#223) 3 tahun lalu
  Jorrit Rouwe 59058fc38a Added an #ifdef to turn on traces to help find determinism problems (#200) 3 tahun lalu
  Jorrit Rouwe 22c5cbffdf Build Islands from Constraints was activating bodies that were not taken into account when running single threaded (and in rare cases not with multiple threads) causing non-deterministic simulation, fixed this race condition (#199) 3 tahun lalu
  Jorrit Rouwe 5f063c3c57 Made Mat44::sRotation and QuickSort platform independent (#196) 3 tahun lalu
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) 3 tahun lalu
  Jorrit Rouwe 198a7cbe65 Ability to have more than 4 collision steps (#173) 3 tahun lalu
  Jorrit Rouwe f89d3fb39c Ability in the OnContactPointAdded/Persisted callbacks to change a body into a sensor (#158) 3 tahun lalu
  Jorrit Rouwe f1e8191199 Ability for sensors to detect collisions with sleeping bodies (#133) 3 tahun lalu
  Jorrit Rouwe d6fdf1d684 Bugfix: Contact removal callback was not called when the last body went to sleep 3 tahun lalu
  Jorrit Rouwe fdd0dac23a Removed ugly placement new construct 3 tahun lalu
  Jorrit Rouwe c9796f6071 Sonar fixes (#125) 3 tahun lalu
  Jorrit Rouwe 5d5f228012 Sonar fixes (#124) 3 tahun lalu
  Jorrit Rouwe bfd74a56c1 - Added new line to end of every file (#110) 3 tahun lalu
  Jorrit Rouwe 8b62fa04c4 Disabled warnings now stay within the Jolt headers (#108) 3 tahun lalu
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) 3 tahun lalu
  Jorrit Rouwe 36dd3f8c8c Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65) 3 tahun lalu
  Jorrit Rouwe e3955f1b3f Added GetPointVelocityCOM and using it to avoid checking that the body is static twice (#33) 3 tahun lalu
  Jorrit Rouwe 91c9626faf ConvexVsMesh test runs 5% faster by reducing the amount of branches in the inner loop of the contact solver 3 tahun lalu
  jrouwe 3fbc103965 Improved contact cache scaling across multiple cores (#26) 3 tahun lalu