Jorrit Rouwe
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a30434a1b9
Added pulley constraint type (#229)
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2 anni fa |
Jorrit Rouwe
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195fdd9c78
Fixed Samples crashing when no command line argument was passed
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3 anni fa |
Jorrit Rouwe
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1cb0b2cd1a
Made samples compile under MinGW (#205)
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3 anni fa |
Jorrit Rouwe
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3f2a0021de
Implemented skeleton mapper that can convert an animated skelton to a ragdoll skeleton and back (#203)
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3 anni fa |
Jorrit Rouwe
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b68097f582
Ability to override memory allocations (#183)
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3 anni fa |
Jorrit Rouwe
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09d6d9d51c
New constraint types added (#181)
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3 anni fa |
Jorrit Rouwe
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0222977964
Split off ObjectStream classes to reduce compilation time of the library by approx 20% (#174)
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3 anni fa |
Jorrit Rouwe
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373590744d
Added ability for convex hull shape to draw face outlines
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3 anni fa |
Jorrit Rouwe
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3cf3fe55a5
Added ability to have a dynamic mesh shape (#169)
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3 anni fa |
Jorrit Rouwe
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3e2151a009
Added possibility to save the current state of the physics world as a scene (#165)
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3 anni fa |
Jorrit Rouwe
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6847760fc8
Support for setting velocity through BodyCreationSettings (#164)
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3 anni fa |
Jorrit Rouwe
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5237d4a319
Implemented a function to do stair walking for the virtual character (#160)
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3 anni fa |
Jorrit Rouwe
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a82817be95
Added check that temp allocator is empty at end of step
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3 anni fa |
Jorrit Rouwe
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6db4d3beac
Removed Body::GetDebugName
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3 anni fa |
Jorrit Rouwe
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2e1abfb344
Created a virtual character class (implemented using collision detection functions only for more fine grained character control) (#122)
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3 anni fa |
Jorrit Rouwe
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6ba21f50dc
Made shape casting on shapes a bit more intuitive (#116)
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3 anni fa |
Jorrit Rouwe
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bfd74a56c1
- Added new line to end of every file (#110)
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3 anni fa |
Jorrit Rouwe
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06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
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3 anni fa |
Jorrit Rouwe
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4b53517f49
Helper function to disable parent child collisions (#77)
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3 anni fa |
Jorrit Rouwe
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36dd3f8c8c
Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65)
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3 anni fa |
Jorrit Rouwe
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aecf914a89
Implemented test that shows how to implement friction and restitution per triangle or shape (#51)
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3 anni fa |
Jorrit Rouwe
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3612150b1b
Ray cast issues (#47)
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3 anni fa |
jrouwe
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23c1b9d902
Added performance test app (#25)
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3 anni fa |
Jorrit Rouwe
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92a117e0f0
Removed stat collector code, it hasn't been used in years and is very incomplete.
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3 anni fa |
Jorrit Rouwe
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6018f2b982
Allowing 4 steps per physics update
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3 anni fa |
jrouwe
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f6fd4c8f74
Created optimized version of cast sphere vs triangle (#21)
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3 anni fa |
jrouwe
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7092c71901
Added functionality to track narrow phase timing stats (#18)
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3 anni fa |
jrouwe
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ef371411af
Made amount of mutexes in the mutex array dependent on the amount of CPU cores (#9)
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3 anni fa |
jrouwe
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95a2ad845d
- Added define JPH_TRACK_BROADPHASE_STATS that allow you to collect stats about the broadphase performance (do not enable by default!) (#8)
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3 anni fa |
Jorrit Rouwe
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14583ff8ed
Moved BroadPhaseLayerToString to a separate setter function
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4 anni fa |