Commit History

Author SHA1 Message Date
  Jorrit Rouwe 582b1ef819 Implemented a Metal based renderer on macOS (#1450) 7 months ago
  Jorrit Rouwe f25e6c572e Moved test framework shaders to DX/VK subfolders 7 months ago
  Jorrit Rouwe a9d7cd16f0 Samples and JoltViewer can run on macOS (#1434) 7 months ago
  Jorrit Rouwe 4cc24338f2 Samples and JoltViewer can run on Linux now (#1425) 8 months ago
  Jorrit Rouwe f55e0e31d0 Implement Vulkan renderer (#1420) 8 months ago
  Jorrit Rouwe e3ed3b1d33 TestFramework: Switched depth buffer to infinite reverse z (#1246) 11 months ago
  Jorrit Rouwe 19fbd9e031 Consistency fix: A few files were using spaces instead of tabs (#1171) 1 year ago
  Jorrit Rouwe edd89fe992 Fix jitter when rendering the vehicle and character samples at > 60 fps (#911) 1 year ago
  Jorrit Rouwe 58445d6c26 Removed trailing whitespace from all source files (#688) 2 years ago
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 years ago
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 years ago
  ImperatorS79 8adaf983f4 Add support for MinGW based compilers (#204) 3 years ago
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) 3 years ago
  Jorrit Rouwe 686ab6ab85 Initial import 4 years ago