Историја ревизија

Аутор SHA1 Порука Датум
  Jorrit Rouwe 68d94370d7 Bugfix: Jump button could be missed on high frequency monitors (#913) пре 1 година
  Jorrit Rouwe edd89fe992 Fix jitter when rendering the vehicle and character samples at > 60 fps (#911) пре 1 година
  Jorrit Rouwe e594cec6b4 Added new framework for saving player inputs (#796) пре 2 година
  Jorrit Rouwe 8dd93317d6 CharacterVirtual: Added missing delta time term in DetermineConstraints (#532) пре 2 година
  Jan Krassnigg d2f1d97004 Support for building Jolt as a shared library on Windows (#513) пре 2 година
  Jorrit Rouwe 54e3ce602a Created interface to update the ground velocity for less sliding on a moving platform (#466) пре 2 година
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) пре 2 година
  Jorrit Rouwe 249745c1ad CharacterVirtual should ignore collisions with sensors (#449) пре 2 година
  Jorrit Rouwe 64fd3927e1 CancelVelocityTowardsSteepSlopes uses contact normal iso surface normal for better sliding (#423) пре 2 година
  Jorrit Rouwe 3d99c876fd Created CharacterContactListener::OnAdjustBodyVelocity callback (#408) пре 3 година
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) пре 3 година
  Jorrit Rouwe d46cf4fa5a Added ability to select shape type in character tests (#299) пре 3 година
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) пре 3 година
  Jorrit Rouwe 8b8ed06053 Made character tests deterministic пре 3 година
  Jorrit Rouwe 54baa54107 Turn off determinism check for character test пре 3 година
  Jorrit Rouwe 4595f85955 Various Sonar fixes (#123) пре 3 година
  Jorrit Rouwe 2e1abfb344 Created a virtual character class (implemented using collision detection functions only for more fine grained character control) (#122) пре 3 година