Historique des commits

Auteur SHA1 Message Date
  Jorrit Rouwe dfec0f2250 Optimized mesh shape creation (#147) il y a 3 ans
  Jorrit Rouwe a83a6ec708 Typo in comment, attempt 2 il y a 3 ans
  Jorrit Rouwe 5b22c10575 Typo in comment il y a 3 ans
  Jorrit Rouwe cf28329528 Removed unused CompoundVisitor il y a 3 ans
  Jorrit Rouwe 388d47254a Removed SerializableObject::OnLoaded callback, it was unused and took nearly half of the loading time il y a 3 ans
  Jorrit Rouwe b4bd177f35 Replaced most const string & parameters with const string_view & parameters to avoid extra allocations (#145) il y a 3 ans
  Jorrit Rouwe 75038d0734 Added comment il y a 3 ans
  Jorrit Rouwe 6b87356373 Added sub shape ID's to friction/restitution combine function (#144) il y a 3 ans
  jorrit 9b486c70dd Fixed possible memory corruption if allocator is full and many requests to insert a key are done afterwards (see comment in code). il y a 3 ans
  jorrit 0a48d2eaf6 Made GJK deal with NaNs, this will no longer loop forever. il y a 3 ans
  Jorrit Rouwe 9f97d3dd2c Added constexpr il y a 3 ans
  Jorrit Rouwe 360db20371 Moved load out of the loop, compare_exchange_weak will update the value so the load is redundant il y a 3 ans
  Jorrit Rouwe a82817be95 Added check that temp allocator is empty at end of step il y a 3 ans
  Jorrit Rouwe 01899bae50 Typo il y a 3 ans
  Jorrit Rouwe 3bcc240d51 Added link to API documentation. il y a 3 ans
  Jorrit Rouwe b4374cd746 Documented that you should use GetTotalLambda...() to detect breaking of constraints. Added missing functions to get the lambda. il y a 3 ans
  Jorrit Rouwe 409aa43b8e Added documentation for constraint motors il y a 3 ans
  Jorrit Rouwe 2f1d3865ce Prevent division by zero if normal and displacement are perpendicular due to float round off il y a 3 ans
  Jorrit Rouwe 7d0c485e64 Documented inefficiency of adding 1 body at a time il y a 3 ans
  Jorrit Rouwe d30189ad22 Added Init() function to JobSystemThreadPool to allow initialization after construction (#140) il y a 3 ans
  Jorrit Rouwe bfbab25859 Improved quad tree rebuild (#136) il y a 3 ans
  jorrit 78e91eccc1 VS2019 warning fixes il y a 3 ans
  Jorrit Rouwe aa6910724d Updated link to GDC talk. il y a 3 ans
  Jorrit Rouwe f1e8191199 Ability for sensors to detect collisions with sleeping bodies (#133) il y a 3 ans
  Jorrit Rouwe 75531e8ba6 Fix for ARM: Multiply3x3(Mat44) did an extra multiplication il y a 3 ans
  Jorrit Rouwe 11025e6dd1 Removed a dynamic memory allocation while searching for a type in the RTTI factory & when creating a JobSystemThreadPool il y a 3 ans
  Jorrit Rouwe 6db4d3beac Removed Body::GetDebugName il y a 3 ans
  Jorrit Rouwe d6fdf1d684 Bugfix: Contact removal callback was not called when the last body went to sleep il y a 3 ans
  Jorrit Rouwe fdd0dac23a Removed ugly placement new construct il y a 3 ans
  Jorrit Rouwe 8456ffa4e5 alloca -> JPH_STACK_ALLOC il y a 3 ans