Jorrit Rouwe
|
e594cec6b4
Added new framework for saving player inputs (#796)
|
1 年之前 |
Jorrit Rouwe
|
58445d6c26
Removed trailing whitespace from all source files (#688)
|
1 年之前 |
Jorrit Rouwe
|
0da97d8f33
Switching vehicle wheels to new SpringSettings class so you can specify stiffness/damping (#563)
|
2 年之前 |
Jorrit Rouwe
|
0d39abbb1f
Fixed deterministic simulation of motor cycle (#505)
|
2 年之前 |
Jorrit Rouwe
|
4269d8bbc7
Support for steering axis != suspension axis (#488)
|
2 年之前 |
Jorrit Rouwe
|
172a99c718
Supporting suspension that is at an angle with the vehicle up direction (#483)
|
2 年之前 |
Jorrit Rouwe
|
fcd9cb0f16
Created vehicle wheel collision test based on cylinders (#472)
|
2 年之前 |
Jorrit Rouwe
|
db6d42bed5
Added a link to the main repository to the header of each file (#452)
|
2 年之前 |
Jorrit Rouwe
|
a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
|
2 年之前 |
Jorrit Rouwe
|
5ac751cee9
Improved engine model of wheeled vehicles (#306)
|
2 年之前 |
Jorrit Rouwe
|
06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
|
3 年之前 |
jrouwe
|
1072886aec
- Bugfix: When reversing you could accelearate forever
|
3 年之前 |
Jorrit Rouwe
|
25a6c9b0e3
Added ability to specify the model space axis of the wheel so that it is easier to place a wheel model in world space regardless of how the wheel was modelled and what is up
|
4 年之前 |
Jorrit Rouwe
|
686ab6ab85
Initial import
|
4 年之前 |