Jorrit Rouwe
|
f110260cee
Whitespace fix
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2 anos atrás |
Jorrit Rouwe
|
4d02303b70
LoadSnapshotTest improvements (#712)
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2 anos atrás |
Mikael Hermansson
|
dd1d4a670c
Added non-settings constructor to OffsetCenterOfMassShape (#710)
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2 anos atrás |
Jorrit Rouwe
|
df22a599ef
Bugfix: Penetration depth of mesh/heightfield vs soft body vertex had the wrong sign
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2 anos atrás |
Jorrit Rouwe
|
1b21180c67
Fixed character jittering issue when moving down on elevator (#708)
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2 anos atrás |
Jorrit Rouwe
|
d44f4bad08
Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707)
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2 anos atrás |
Jorrit Rouwe
|
4880a3aead
Added helper function to translate a ray
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2 anos atrás |
Jorrit Rouwe
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ff4ce177f4
Allow using JPH_ASSERT outside of the JPH namespace
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2 anos atrás |
Jorrit Rouwe
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b90eea5895
Made GetProcessorTicksPerSecond more reliable and removed some dependencies on it (#706)
|
2 anos atrás |
Andrea Catania
|
addff7c66c
Expose a function to compare the JOLT_VERSION_ID with the version the library was compiled with
|
2 anos atrás |
Jorrit Rouwe
|
22e58e1fea
Fixed race condition in narrow phase query (#702)
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2 anos atrás |
Jorrit Rouwe
|
60e16e44e8
Attempt to remove jitter in virtual character when moving towards steep slope (#696)
|
2 anos atrás |
Evangel63
|
6d750dcc2e
Changed C style casts to C++ style casts, or constructors where appropriate (#698)
|
2 anos atrás |
Mikael Hermansson
|
577c849204
Added getter for job name (#695)
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2 anos atrás |
Jorrit Rouwe
|
7cdf9ae9c6
Added character test that combines a steep slope with slopes of varying steepness
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2 anos atrás |
Jorrit Rouwe
|
b0c10849d8
Drawing current ground state of character
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2 anos atrás |
Jorrit Rouwe
|
e239d4cb7a
Updated with new commandline options
|
2 anos atrás |
Jorrit Rouwe
|
886e4e2b6e
Fixing flipped normals en EPA penetration depth algorithm (#691)
|
2 anos atrás |
Jorrit Rouwe
|
14c0854322
Reduced tolerance for early out when contact normal equals surface normal in ActiveEdges::FixNormal (#687)
|
2 anos atrás |
dependabot[bot]
|
5d0838e485
Bump actions/checkout from 3 to 4 (#693)
|
2 anos atrás |
Jorrit Rouwe
|
0bbfc1518d
Drawing Minkowski difference when JPH_EPA_CONVEX_BUILDER_DRAW is enabled
|
2 anos atrás |
Jorrit Rouwe
|
58445d6c26
Removed trailing whitespace from all source files (#688)
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2 anos atrás |
Jorrit Rouwe
|
2fef04f026
Partial undo of 5d382fc0f71411dacf0c1f6f93fe0d2612fed45e: Undid all changes except for the debugging code
|
2 anos atrás |
Jorrit Rouwe
|
d558166ebd
Checking if inverse effective mass is zero to avoid producing NaNs (#686)
|
2 anos atrás |
Jorrit Rouwe
|
5d382fc0f7
Fixed issue in contact normal calculation in EPA algorithm (#683)
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2 anos atrás |
Jorrit Rouwe
|
27107c871a
Added documentation for MeshShape
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2 anos atrás |
Jorrit Rouwe
|
a1b946361d
Added vehicle callbacks (#681)
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2 anos atrás |
Jorrit Rouwe
|
cd69338b0e
Pushing/popping the FMA state on clang to avoid accidentally turning on FMA for client code (#678)
|
2 anos atrás |
Jorrit Rouwe
|
39a76bb048
Bugfix: Character reports to be on ground for one more frame after jumping against a wall (#674)
|
2 anos atrás |
Jorrit Rouwe
|
7a4e43ee91
typo
|
2 anos atrás |