Commit History

Author SHA1 Message Date
  Jorrit Rouwe e33e7842fb Undo JPH_USE_RELEASE_MSVC_RUNTIME_LIBRARY option 10 hours ago
  Jorrit Rouwe 787e7ac78d Added option to build debug build with release MSVC runtime libraries 1 day ago
  dependabot[bot] eea1f041e0 Bump SonarSource/sonarqube-scan-action from 6 to 7 (#1839) 1 week ago
  Jorrit Rouwe 1262f85596 Added comments 1 week ago
  Jorrit Rouwe d3356e2b3a Replaced use of __STDCPP_DEFAULT_NEW_ALIGNMENT__ with JPH_DEFAULT_ALLOCATE_ALIGNMENT so that it can be overridden in case a custom allocator has different alignment rules 2 weeks ago
  Jorrit Rouwe 9fb2ce0f9b Document change 2 weeks ago
  Jorrit Rouwe db654de2a6 Support for compiling on x64 with 32 bit pointers (#1835) 2 weeks ago
  Jorrit Rouwe b6d5c03318 Switch sonar build to use new "SonarSource/sonarqube-scan-action" action 2 weeks ago
  Jorrit Rouwe a1ce83ec7f Added Blood Line to list of projects using Jolt 2 weeks ago
  Jorrit Rouwe 08903aaabe Added JoltPhysics-JavaFFM to the list of bindings 2 weeks ago
  Jorrit Rouwe 0ec24eb93a Added documentation links from functions in BodyInterface to Body/MotionProperties 3 weeks ago
  virtul 5b7b06f48d Using non-aligned allocations when possible in the TempAllocator (#1827) 4 weeks ago
  Jorrit Rouwe cc32a743aa Implemented delete operators that take a size parameter (#1826) 4 weeks ago
  Jorrit Rouwe 73c93cbd1f Fixed collision between soft body and TriangleShape/MeshShape/HeightFieldShape (#1825) 4 weeks ago
  dependabot[bot] 022124659a Bump actions/checkout from 5 to 6 (#1824) 1 month ago
  Jorrit Rouwe 7de8ba3552 Automatic determination of convex radius (#1820) 1 month ago
  Jorrit Rouwe 793b3a0dbd Moved BroadPhase::GetBounds down to BroadPhaseQuery. 1 month ago
  Jorrit Rouwe 4ba006783b Visual Studio 2026 compile fixes (#1808) 1 month ago
  Jorrit Rouwe 4f81b8d6f3 Added some documentation pointing towards various internal debug drawing options 1 month ago
  Thaddeus Crews 23cb1803ff Ignore JetBrains IDEs and `clangd` cache (#1806) 1 month ago
  Jorrit Rouwe 4811407924 Fixed division by zero when doing a really long (6 KM) sphere cast against a triangle. In this case the floating point accuracy became low enough so that the distance between the sphere center and the triangle (which should be 'radius') became zero instead. 1 month ago
  Jorrit Rouwe 6a12a1412c BodyInterface::RemoveBody: Added is in broad phase check so you can call it on a body that is not 1 month ago
  Jorrit Rouwe be9036cf77 LoadSnapshotTest: Soft bodies also need their layers overridden / orientations fixed 1 month ago
  Jorrit Rouwe 872b8c770b Documenting that free/reallocate must take nullptrs 1 month ago
  Jorrit Rouwe 4f82dd0d2b Updated documentation on damping limits 1 month ago
  Jorrit Rouwe 390cefd44c Added function to get a color gradient between green and red 1 month ago
  ccn 7c6ed0b59e Update CharacterContactListener documentation (#1794) 2 months ago
  dependabot[bot] 2bce8a6bdc Bump actions/setup-node from 5 to 6 (#1792) 2 months ago
  Jorrit Rouwe de7cf0a262 TestFramework: Changed depth test so that object rendered later at the same depth overwrite earlier objects (#1791) 2 months ago
  Jorrit Rouwe 28072c1bda Fixed cast shape possibly not returning a hit (#1787) 2 months ago