提交历史

作者 SHA1 备注 提交日期
  Jorrit Rouwe 57083c6352 Added tapered cylinder shape (#1241) 1 年之前
  Jorrit Rouwe 046c9238c4 Fix: New MSVC version produces slightly less accurate results, upped tolerance 1 年之前
  Jorrit Rouwe b3cd9f4846 Split back face mode between convex/triangles for ray casts (#1228) 1 年之前
  Jorrit Rouwe 58445d6c26 Removed trailing whitespace from all source files (#688) 2 年之前
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 年之前
  Jorrit Rouwe 4315ad53e3 Made remaining filter functions objects to provide context (#381) 2 年之前
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 年之前
  Jorrit Rouwe 75b5180deb Windows on ARM64 support (#317) 2 年之前
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) 3 年之前
  Jorrit Rouwe bfd74a56c1 - Added new line to end of every file (#110) 3 年之前
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) 3 年之前
  Jorrit Rouwe 36dd3f8c8c Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65) 3 年之前
  jrouwe ef371411af Made amount of mutexes in the mutex array dependent on the amount of CPU cores (#9) 4 年之前
  Jorrit Rouwe 33883574bb Changed broadphase vs broadphase layer to object vs broadphase layer to avoid testing too many layers when doing collision queries (if you map multiple query layers to the same broadphase layer you may end up testing against too many) 4 年之前
  Jorrit Rouwe 686ab6ab85 Initial import 4 年之前