Jorrit Rouwe
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3f2a0021de
Implemented skeleton mapper that can convert an animated skelton to a ragdoll skeleton and back (#203)
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3 年之前 |
Jorrit Rouwe
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b68097f582
Ability to override memory allocations (#183)
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3 年之前 |
Jorrit Rouwe
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6db4d3beac
Removed Body::GetDebugName
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3 年之前 |
Jorrit Rouwe
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01a3f45a27
Sonar fixes (#128)
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3 年之前 |
Jorrit Rouwe
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c9796f6071
Sonar fixes (#125)
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3 年之前 |
Jorrit Rouwe
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6ba21f50dc
Made shape casting on shapes a bit more intuitive (#116)
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3 年之前 |
Jorrit Rouwe
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bfd74a56c1
- Added new line to end of every file (#110)
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3 年之前 |
Jorrit Rouwe
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8b62fa04c4
Disabled warnings now stay within the Jolt headers (#108)
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3 年之前 |
Jorrit Rouwe
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06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
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3 年之前 |
Jorrit Rouwe
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4b53517f49
Helper function to disable parent child collisions (#77)
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3 年之前 |
Jorrit Rouwe
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14e062ac96
Changed shape and body user data to uint64 (#50)
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3 年之前 |
Jorrit Rouwe
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e5aa8fc3dc
Changed unordered_map -> vector in the binary restore functions to reduce the amount of allocations
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3 年之前 |
Jorrit Rouwe
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686ab6ab85
Initial import
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4 年之前 |