Mikael Hermansson
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752f0c3e36
Added user defined convex sub shape types (#468)
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2 years ago |
Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 years ago |
Jorrit Rouwe
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f7d19a91da
Fixed GetWorldSpaceBounds returning an infinite sized bounding box for empty mutable compound (#366)
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2 years ago |
Jorrit Rouwe
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c2f97c1aaf
Added #ifdef to conditionally compile documentation. This fixes a compilation issue in MSVC Clang in Distribution mode.
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2 years ago |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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2 years ago |
Jorrit Rouwe
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5ad6a803bf
Made GetSupportingFace available for all shape types (#286)
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2 years ago |
Jorrit Rouwe
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b68097f582
Ability to override memory allocations (#183)
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3 years ago |
Jorrit Rouwe
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0222977964
Split off ObjectStream classes to reduce compilation time of the library by approx 20% (#174)
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3 years ago |
Jorrit Rouwe
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eb8f668a23
Added optional shape filter function to multiple query functions (#168)
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3 years ago |
Jorrit Rouwe
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c9796f6071
Sonar fixes (#125)
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3 years ago |
Jorrit Rouwe
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573be49e0f
Added documentation on how to obtain the correct normal for CastShape and CollideShape
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3 years ago |
Jorrit Rouwe
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bfd74a56c1
- Added new line to end of every file (#110)
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3 years ago |
Jorrit Rouwe
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8b62fa04c4
Disabled warnings now stay within the Jolt headers (#108)
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3 years ago |
Jorrit Rouwe
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06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
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3 years ago |
Jorrit Rouwe
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14e062ac96
Changed shape and body user data to uint64 (#50)
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3 years ago |
Jorrit Rouwe
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3612150b1b
Ray cast issues (#47)
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3 years ago |
jrouwe
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7092c71901
Added functionality to track narrow phase timing stats (#18)
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3 years ago |
jrouwe
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6d5cafd535
Removed RTTI from shapes and shape type a member to eventually make it possible to remove vfptr table and blit a shape into memory (#13)
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3 years ago |
Jorrit Rouwe
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e5aa8fc3dc
Changed unordered_map -> vector in the binary restore functions to reduce the amount of allocations
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3 years ago |
jrouwe
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b8953791f3
Changed RestoreMaterialState and RestoreSubShapeState to use pointers instead of vectors to allow loading shapes with fewer memory allocations (#12)
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3 years ago |
Jorrit Rouwe
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405c4a2dac
Sonar: Added '= default' where possible.
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4 years ago |
Jorrit Rouwe
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2d3127668e
Fixed some sonar issues
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4 years ago |
Jorrit Rouwe
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686ab6ab85
Initial import
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4 years ago |