Commit History

Author SHA1 Message Date
  Mikael Hermansson 752f0c3e36 Added user defined convex sub shape types (#468) 2 years ago
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 years ago
  Jorrit Rouwe f7d19a91da Fixed GetWorldSpaceBounds returning an infinite sized bounding box for empty mutable compound (#366) 2 years ago
  Jorrit Rouwe c2f97c1aaf Added #ifdef to conditionally compile documentation. This fixes a compilation issue in MSVC Clang in Distribution mode. 2 years ago
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 years ago
  Jorrit Rouwe 5ad6a803bf Made GetSupportingFace available for all shape types (#286) 2 years ago
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) 3 years ago
  Jorrit Rouwe 0222977964 Split off ObjectStream classes to reduce compilation time of the library by approx 20% (#174) 3 years ago
  Jorrit Rouwe eb8f668a23 Added optional shape filter function to multiple query functions (#168) 3 years ago
  Jorrit Rouwe c9796f6071 Sonar fixes (#125) 3 years ago
  Jorrit Rouwe 573be49e0f Added documentation on how to obtain the correct normal for CastShape and CollideShape 3 years ago
  Jorrit Rouwe bfd74a56c1 - Added new line to end of every file (#110) 3 years ago
  Jorrit Rouwe 8b62fa04c4 Disabled warnings now stay within the Jolt headers (#108) 3 years ago
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) 3 years ago
  Jorrit Rouwe 14e062ac96 Changed shape and body user data to uint64 (#50) 3 years ago
  Jorrit Rouwe 3612150b1b Ray cast issues (#47) 3 years ago
  jrouwe 7092c71901 Added functionality to track narrow phase timing stats (#18) 3 years ago
  jrouwe 6d5cafd535 Removed RTTI from shapes and shape type a member to eventually make it possible to remove vfptr table and blit a shape into memory (#13) 3 years ago
  Jorrit Rouwe e5aa8fc3dc Changed unordered_map -> vector in the binary restore functions to reduce the amount of allocations 3 years ago
  jrouwe b8953791f3 Changed RestoreMaterialState and RestoreSubShapeState to use pointers instead of vectors to allow loading shapes with fewer memory allocations (#12) 3 years ago
  Jorrit Rouwe 405c4a2dac Sonar: Added '= default' where possible. 4 years ago
  Jorrit Rouwe 2d3127668e Fixed some sonar issues 4 years ago
  Jorrit Rouwe 686ab6ab85 Initial import 4 years ago