Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 years ago |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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2 years ago |
Jorrit Rouwe
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69fcdfe02e
ARM 32-bit support for Windows (will probably work on Linux/Android too) (#332)
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2 years ago |
Jorrit Rouwe
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5ad6a803bf
Made GetSupportingFace available for all shape types (#286)
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2 years ago |
Jorrit Rouwe
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b68097f582
Ability to override memory allocations (#183)
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3 years ago |
Jorrit Rouwe
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eb8f668a23
Added optional shape filter function to multiple query functions (#168)
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3 years ago |
Jorrit Rouwe
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c9796f6071
Sonar fixes (#125)
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3 years ago |
Jorrit Rouwe
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573be49e0f
Added documentation on how to obtain the correct normal for CastShape and CollideShape
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3 years ago |
Jorrit Rouwe
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bfd74a56c1
- Added new line to end of every file (#110)
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3 years ago |
Jorrit Rouwe
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8b62fa04c4
Disabled warnings now stay within the Jolt headers (#108)
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3 years ago |
Jorrit Rouwe
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06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
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3 years ago |
Jorrit Rouwe
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14e062ac96
Changed shape and body user data to uint64 (#50)
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3 years ago |
Jorrit Rouwe
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3612150b1b
Ray cast issues (#47)
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3 years ago |
Jorrit Rouwe
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686ab6ab85
Initial import
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4 years ago |