Jorrit Rouwe
|
b90eea5895
Made GetProcessorTicksPerSecond more reliable and removed some dependencies on it (#706)
|
1 year ago |
Jorrit Rouwe
|
ad3ca18e63
Fixed soft body collision vs scaled shapes (#655)
|
2 years ago |
Jorrit Rouwe
|
09b07c9179
Added probe mode for CollideSoftBodyVertices (#651)
|
2 years ago |
Jorrit Rouwe
|
5c9f7a6043
Soft body physics support (#644)
|
2 years ago |
Jorrit Rouwe
|
8fcc7a78ec
Removed support for integration sub steps for PhysicsSystem::Update (#593)
|
2 years ago |
Jorrit Rouwe
|
db6d42bed5
Added a link to the main repository to the header of each file (#452)
|
2 years ago |
Jorrit Rouwe
|
4315ad53e3
Made remaining filter functions objects to provide context (#381)
|
2 years ago |
Jorrit Rouwe
|
a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
|
2 years ago |
Jorrit Rouwe
|
5ad6a803bf
Made GetSupportingFace available for all shape types (#286)
|
2 years ago |
Jorrit Rouwe
|
b68097f582
Ability to override memory allocations (#183)
|
3 years ago |
Jorrit Rouwe
|
3cf3fe55a5
Added ability to have a dynamic mesh shape (#169)
|
3 years ago |
Jorrit Rouwe
|
3e2151a009
Added possibility to save the current state of the physics world as a scene (#165)
|
3 years ago |
Jorrit Rouwe
|
06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
|
3 years ago |
Jorrit Rouwe
|
36dd3f8c8c
Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65)
|
3 years ago |
jrouwe
|
23c1b9d902
Added performance test app (#25)
|
3 years ago |
jrouwe
|
f6fd4c8f74
Created optimized version of cast sphere vs triangle (#21)
|
3 years ago |
Jorrit Rouwe
|
686ab6ab85
Initial import
|
4 years ago |