Commit History

Author SHA1 Message Date
  Jorrit Rouwe b90eea5895 Made GetProcessorTicksPerSecond more reliable and removed some dependencies on it (#706) 1 year ago
  Jorrit Rouwe ad3ca18e63 Fixed soft body collision vs scaled shapes (#655) 2 years ago
  Jorrit Rouwe 09b07c9179 Added probe mode for CollideSoftBodyVertices (#651) 2 years ago
  Jorrit Rouwe 5c9f7a6043 Soft body physics support (#644) 2 years ago
  Jorrit Rouwe 8fcc7a78ec Removed support for integration sub steps for PhysicsSystem::Update (#593) 2 years ago
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 years ago
  Jorrit Rouwe 4315ad53e3 Made remaining filter functions objects to provide context (#381) 2 years ago
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 years ago
  Jorrit Rouwe 5ad6a803bf Made GetSupportingFace available for all shape types (#286) 2 years ago
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) 3 years ago
  Jorrit Rouwe 3cf3fe55a5 Added ability to have a dynamic mesh shape (#169) 3 years ago
  Jorrit Rouwe 3e2151a009 Added possibility to save the current state of the physics world as a scene (#165) 3 years ago
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) 3 years ago
  Jorrit Rouwe 36dd3f8c8c Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65) 3 years ago
  jrouwe 23c1b9d902 Added performance test app (#25) 3 years ago
  jrouwe f6fd4c8f74 Created optimized version of cast sphere vs triangle (#21) 3 years ago
  Jorrit Rouwe 686ab6ab85 Initial import 4 years ago