Jorrit Rouwe
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24dab968e3
Only setting CMAKE_CONFIGURATION_TYPES when running as a top level project (#1015)
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hai 1 ano |
Jorrit Rouwe
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c94628d2a0
Added easy to use implementation of DebugRenderer (#1019)
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hai 1 ano |
Jorrit Rouwe
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34ed853d72
Allowing WASM to use a custom memory allocator (#962)
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hai 1 ano |
Jorrit Rouwe
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405f3536d4
Support for soft body contact callbacks (#936)
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hai 1 ano |
Andrea Catania
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7d8dea5196
Introduce the DEBUG_RENDERER setting (#894)
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hai 1 ano |
Jorrit Rouwe
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94c1ad811b
Implemented enhanced internal edge removal algorithm (#882)
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hai 1 ano |
Jorrit Rouwe
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acd31abf51
Added support for a vertex radius for soft bodies. (#879)
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hai 1 ano |
Jorrit Rouwe
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36d1418f5c
Moving -mfpmath option to Jolt.cmake (#848)
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hai 1 ano |
Jorrit Rouwe
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e7b634d52c
Created an object layer filter implementation that is similar to Bullet's group & mask filtering (#810)
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hai 1 ano |
Jorrit Rouwe
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0771808a03
Changed the meaning of the number of Constraint::mNumVelocity/PositionStepsOverride (#785)
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hai 1 ano |
Jorrit Rouwe
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615444cb31
Created implementations of BroadPhaseLayerInterface, ObjectVsBroadPhaseLayerFilter and ObjectLayerPairFilter that use a bit table internally (#771)
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hai 1 ano |
Jorrit Rouwe
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d44f4bad08
Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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779ba3673b
Ability to add soft bodies to a PhysicsScene and load/save them (#656)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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5c9f7a6043
Soft body physics support (#644)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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314aab8bb3
Build a universal binary for x86/ARM when building with XCode on macOS (#620)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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2dd3a033a4
Ability to specify which DOFs a body has (#602)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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687aefccce
Added single threaded job system (#588)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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3cabc057c1
Ability to specify stiffness/damping for springs instead of frequency/damping (#561)
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%!s(int64=2) %!d(string=hai) anos |
Jérôme Leclercq
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292efe4453
Replace COMPILE_AS_SHARED_LIBRARY by the standard CMake BUILD_SHARED_LIBS (#518)
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%!s(int64=2) %!d(string=hai) anos |
Jan Krassnigg
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d2f1d97004
Support for building Jolt as a shared library on Windows (#513)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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45f147f700
Added error code return value to PhysicsSystem::Update (#504)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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7e84112694
Experimental motorcycle physics support (#489)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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3640711645
Added option to determine number of bits in ObjectLayer (#478)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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53e1608634
Split off Barrier implementation to JobSystemWithBarrier (#464)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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71e7988e96
Added support to split up large islands (#458)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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7ca8e9d480
Added function to estimate the collision response from a contact added callback (#435)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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c46ef82fa2
Moved c++17 compiler flag to CMAKE_CXX_STANDARD variable (#427)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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33f94be387
Moved detection of instruction sets to Jolt.cmake (#421)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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e1e33ac424
Moved the definition of JPH_DOUBLE_PRECISION and JPH_CROSS_PLATFORM_DETERMINISTIC to Jolt.cmake to make them available through CMake fetch content (#420)
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%!s(int64=2) %!d(string=hai) anos |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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%!s(int64=2) %!d(string=hai) anos |