Jorrit Rouwe
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d837905503
Added Constraint::ResetWarmStart and Ragdoll::ResetWarmStart (#960)
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1 year ago |
Jorrit Rouwe
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045a87e230
Ran spell checker over all comments in the Jolt folder
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1 year ago |
Jorrit Rouwe
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3ed31e982e
Added support for less than 1 collision test per simulation step for vehicle wheels. (#817)
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1 year ago |
Jorrit Rouwe
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a1b946361d
Added vehicle callbacks (#681)
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2 years ago |
Jorrit Rouwe
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bfe6b4ba3c
Added post step callback for VehicleConstraint (#597)
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2 years ago |
Jorrit Rouwe
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44b82e3956
Fixed bug that caused suspension to be weaker when driving over dynamic bodies (#565)
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2 years ago |
Jorrit Rouwe
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0da97d8f33
Switching vehicle wheels to new SpringSettings class so you can specify stiffness/damping (#563)
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2 years ago |
Jorrit Rouwe
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9cfdcf024c
Ability to override the position where the suspension and tire forces are applied (#562)
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2 years ago |
Jorrit Rouwe
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3cabc057c1
Ability to specify stiffness/damping for springs instead of frequency/damping (#561)
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2 years ago |
Jorrit Rouwe
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62f200ef44
Bugfix: Pitch/roll limit constraint didn't work when local vehicle up did not match world up (#510)
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2 years ago |
Jorrit Rouwe
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0d39abbb1f
Fixed deterministic simulation of motor cycle (#505)
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2 years ago |
Jorrit Rouwe
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4269d8bbc7
Support for steering axis != suspension axis (#488)
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2 years ago |
Jorrit Rouwe
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200c1c56ce
Crash fix when vehicle goes to sleep on an active kinematic body (#485)
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2 years ago |
Jorrit Rouwe
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172a99c718
Supporting suspension that is at an angle with the vehicle up direction (#483)
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2 years ago |
Jorrit Rouwe
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fcd9cb0f16
Created vehicle wheel collision test based on cylinders (#472)
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2 years ago |
Jorrit Rouwe
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71e7988e96
Added support to split up large islands (#458)
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2 years ago |
Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 years ago |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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2 years ago |
Jorrit Rouwe
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b9e432fb44
Added vehicle traction test vs limited slip differentials (#316)
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2 years ago |
Jorrit Rouwe
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5ac751cee9
Improved engine model of wheeled vehicles (#306)
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2 years ago |
Jorrit Rouwe
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eacf93c669
Bugfix: Fixed incorrect calculation of local constraint position which caused bodies under the wheels to act weirdly
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2 years ago |
Jorrit Rouwe
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3e2151a009
Added possibility to save the current state of the physics world as a scene (#165)
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3 years ago |
Jorrit Rouwe
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3ca62973da
Reduced the amount of memory allocated by global constructors (#146)
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3 years ago |
Jorrit Rouwe
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8456ffa4e5
alloca -> JPH_STACK_ALLOC
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3 years ago |
Jorrit Rouwe
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c9796f6071
Sonar fixes (#125)
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3 years ago |
Jorrit Rouwe
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bfd74a56c1
- Added new line to end of every file (#110)
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3 years ago |
Jorrit Rouwe
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8b62fa04c4
Disabled warnings now stay within the Jolt headers (#108)
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3 years ago |
Jorrit Rouwe
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06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
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3 years ago |
Jorrit Rouwe
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25a6c9b0e3
Added ability to specify the model space axis of the wheel so that it is easier to place a wheel model in world space regardless of how the wheel was modelled and what is up
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4 years ago |
Jorrit Rouwe
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686ab6ab85
Initial import
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4 years ago |