Commit History

Author SHA1 Message Date
  Jorrit Rouwe edd89fe992 Fix jitter when rendering the vehicle and character samples at > 60 fps (#911) 1 year ago
  Jorrit Rouwe e594cec6b4 Added new framework for saving player inputs (#796) 1 year ago
  Jan Krassnigg d2f1d97004 Support for building Jolt as a shared library on Windows (#513) 2 years ago
  Jorrit Rouwe 0d39abbb1f Fixed deterministic simulation of motor cycle (#505) 2 years ago
  Jorrit Rouwe 4269d8bbc7 Support for steering axis != suspension axis (#488) 2 years ago
  Jorrit Rouwe 172a99c718 Supporting suspension that is at an angle with the vehicle up direction (#483) 2 years ago
  Jorrit Rouwe fcd9cb0f16 Created vehicle wheel collision test based on cylinders (#472) 2 years ago
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 years ago
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 years ago
  Jorrit Rouwe 5ac751cee9 Improved engine model of wheeled vehicles (#306) 2 years ago
  Jorrit Rouwe bfd74a56c1 - Added new line to end of every file (#110) 3 years ago
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) 3 years ago
  Jorrit Rouwe 686ab6ab85 Initial import 4 years ago