Jorrit Rouwe
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3ed31e982e
Added support for less than 1 collision test per simulation step for vehicle wheels. (#817)
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1 year ago |
Jorrit Rouwe
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 year ago |
Jorrit Rouwe
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b40090766c
Improved simulation of engine RPM (#596)
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2 years ago |
Jorrit Rouwe
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70e7bb3e58
Added integral component to motor cycle lean angle spring so that it becomes a PID controller (#564)
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2 years ago |
jorrit
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a441f371e8
Bugfix: Race track was mirrored
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2 years ago |
Jorrit Rouwe
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172a99c718
Supporting suspension that is at an angle with the vehicle up direction (#483)
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2 years ago |
Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 years ago |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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2 years ago |
Jorrit Rouwe
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5ac751cee9
Improved engine model of wheeled vehicles (#306)
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2 years ago |
Jorrit Rouwe
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eacf93c669
Bugfix: Fixed incorrect calculation of local constraint position which caused bodies under the wheels to act weirdly
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2 years ago |
Jorrit Rouwe
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b68097f582
Ability to override memory allocations (#183)
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3 years ago |
Jorrit Rouwe
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0222977964
Split off ObjectStream classes to reduce compilation time of the library by approx 20% (#174)
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3 years ago |
Jorrit Rouwe
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6db4d3beac
Removed Body::GetDebugName
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3 years ago |
Jorrit Rouwe
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06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
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3 years ago |
Jorrit Rouwe
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36dd3f8c8c
Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65)
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3 years ago |
Jorrit Rouwe
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686ab6ab85
Initial import
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4 years ago |