Commit History

Author SHA1 Message Date
  Jorrit Rouwe 57083c6352 Added tapered cylinder shape (#1241) 11 months ago
  Jorrit Rouwe 046c9238c4 Fix: New MSVC version produces slightly less accurate results, upped tolerance 11 months ago
  Jorrit Rouwe b3cd9f4846 Split back face mode between convex/triangles for ray casts (#1228) 11 months ago
  Jorrit Rouwe 58445d6c26 Removed trailing whitespace from all source files (#688) 1 year ago
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 years ago
  Jorrit Rouwe 4315ad53e3 Made remaining filter functions objects to provide context (#381) 2 years ago
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 years ago
  Jorrit Rouwe 75b5180deb Windows on ARM64 support (#317) 2 years ago
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) 3 years ago
  Jorrit Rouwe bfd74a56c1 - Added new line to end of every file (#110) 3 years ago
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) 3 years ago
  Jorrit Rouwe 36dd3f8c8c Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65) 3 years ago
  jrouwe ef371411af Made amount of mutexes in the mutex array dependent on the amount of CPU cores (#9) 3 years ago
  Jorrit Rouwe 33883574bb Changed broadphase vs broadphase layer to object vs broadphase layer to avoid testing too many layers when doing collision queries (if you map multiple query layers to the same broadphase layer you may end up testing against too many) 4 years ago
  Jorrit Rouwe 686ab6ab85 Initial import 4 years ago