Jorrit Rouwe
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582b1ef819
Implemented a Metal based renderer on macOS (#1450)
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7 月之前 |
Jorrit Rouwe
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f25e6c572e
Moved test framework shaders to DX/VK subfolders
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7 月之前 |
Jorrit Rouwe
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a9d7cd16f0
Samples and JoltViewer can run on macOS (#1434)
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7 月之前 |
Jorrit Rouwe
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4cc24338f2
Samples and JoltViewer can run on Linux now (#1425)
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7 月之前 |
Jorrit Rouwe
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f55e0e31d0
Implement Vulkan renderer (#1420)
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7 月之前 |
Jorrit Rouwe
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e3ed3b1d33
TestFramework: Switched depth buffer to infinite reverse z (#1246)
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11 月之前 |
Jorrit Rouwe
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19fbd9e031
Consistency fix: A few files were using spaces instead of tabs (#1171)
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1 年之前 |
Jorrit Rouwe
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edd89fe992
Fix jitter when rendering the vehicle and character samples at > 60 fps (#911)
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1 年之前 |
Jorrit Rouwe
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 年之前 |
Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 年之前 |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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2 年之前 |
ImperatorS79
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8adaf983f4
Add support for MinGW based compilers (#204)
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3 年之前 |
Jorrit Rouwe
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b68097f582
Ability to override memory allocations (#183)
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3 年之前 |
Jorrit Rouwe
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686ab6ab85
Initial import
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4 年之前 |