Commit History

Author SHA1 Message Date
  Jorrit Rouwe 044b8b86d9 Added unit test for SimCollideBodyVsBody override (#1495) 6 months ago
  Jorrit Rouwe 2d607c4161 Renamed SensorDetectsStatic to CollideKinematicVsNonDynamic and made it work for non-sensors (#841) 1 year ago
  Jorrit Rouwe 3695d1f418 Disabling speculative contacts for sensors (#829) 1 year ago
  Jorrit Rouwe 75e5857907 Respecting the mIsSensor flag for CCD bodies (#637) 2 years ago
  Jorrit Rouwe 107b70c758 Sensors now can detect static objects (#581) 2 years ago
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 years ago
  Mikael Hermansson a76f5891ee Allowed sensors to collide with one another (#432) 2 years ago
  Jorrit Rouwe 8f6f210f53 Added option to turn off manifold reduction on a per body basis (#426) 2 years ago
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 years ago
  Jorrit Rouwe 51e0689df2 Bugfix: Kinematic sensor vs kinematic object would not register contact depending on order of activation (#240) 2 years ago
  Jorrit Rouwe f89d3fb39c Ability in the OnContactPointAdded/Persisted callbacks to change a body into a sensor (#158) 3 years ago
  Jorrit Rouwe f1e8191199 Ability for sensors to detect collisions with sleeping bodies (#133) 3 years ago
  Jorrit Rouwe bfd74a56c1 - Added new line to end of every file (#110) 3 years ago
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) 3 years ago
  jrouwe c3b702c171 Ability to have a kinematic body colliding with a sensor (#7) 3 years ago