Historique des commits

Auteur SHA1 Message Date
  Jorrit Rouwe 71e7988e96 Added support to split up large islands (#458) il y a 2 ans
  Jorrit Rouwe 491e0b4dce Added WereBodiesInContact function to detect if we're removing the last contact in ContactListener::OnContactRemoved (#451) il y a 2 ans
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
  Jorrit Rouwe 59d529fe50 Optimization: Batching deactivations in bigger groups to avoid contention on the active bodies mutex (#443) il y a 2 ans
  Jorrit Rouwe 8f6f210f53 Added option to turn off manifold reduction on a per body basis (#426) il y a 2 ans
  Jorrit Rouwe 72f3a53268 Added ability to lock multiple physics systems without triggering assert (#405) il y a 2 ans
  Jorrit Rouwe 4315ad53e3 Made remaining filter functions objects to provide context (#381) il y a 3 ans
  Jorrit Rouwe 4286114828 Bugfix: ContactListener OnContactValidate was reporting contacts relative to some unknown quantity (#351) il y a 3 ans
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) il y a 3 ans
  Jorrit Rouwe 0e4865a345 Bugfix: Warm start ratio was used every sub step but should only be used in the first one (#234) il y a 3 ans
  Jorrit Rouwe 38ec33942e Ability to override the number of velocity/position steps per constraint (#223) il y a 3 ans
  Jorrit Rouwe 59058fc38a Added an #ifdef to turn on traces to help find determinism problems (#200) il y a 3 ans
  Jorrit Rouwe 22c5cbffdf Build Islands from Constraints was activating bodies that were not taken into account when running single threaded (and in rare cases not with multiple threads) causing non-deterministic simulation, fixed this race condition (#199) il y a 3 ans
  Jorrit Rouwe 5f063c3c57 Made Mat44::sRotation and QuickSort platform independent (#196) il y a 3 ans
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) il y a 3 ans
  Jorrit Rouwe 198a7cbe65 Ability to have more than 4 collision steps (#173) il y a 3 ans
  Jorrit Rouwe f89d3fb39c Ability in the OnContactPointAdded/Persisted callbacks to change a body into a sensor (#158) il y a 3 ans
  Jorrit Rouwe f1e8191199 Ability for sensors to detect collisions with sleeping bodies (#133) il y a 3 ans
  Jorrit Rouwe d6fdf1d684 Bugfix: Contact removal callback was not called when the last body went to sleep il y a 3 ans
  Jorrit Rouwe fdd0dac23a Removed ugly placement new construct il y a 3 ans
  Jorrit Rouwe c9796f6071 Sonar fixes (#125) il y a 3 ans
  Jorrit Rouwe 5d5f228012 Sonar fixes (#124) il y a 3 ans
  Jorrit Rouwe bfd74a56c1 - Added new line to end of every file (#110) il y a 3 ans
  Jorrit Rouwe 8b62fa04c4 Disabled warnings now stay within the Jolt headers (#108) il y a 3 ans
  Jorrit Rouwe 06e9d17d38 Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106) il y a 3 ans
  Jorrit Rouwe 36dd3f8c8c Created BroadPhaseLayerInterface so that we don't need an array mapping ObjectLayer -> BroadPhaseLayer anymore (#65) il y a 3 ans
  Jorrit Rouwe e3955f1b3f Added GetPointVelocityCOM and using it to avoid checking that the body is static twice (#33) il y a 4 ans
  Jorrit Rouwe 91c9626faf ConvexVsMesh test runs 5% faster by reducing the amount of branches in the inner loop of the contact solver il y a 4 ans
  jrouwe 3fbc103965 Improved contact cache scaling across multiple cores (#26) il y a 4 ans
  Jorrit Rouwe 92a117e0f0 Removed stat collector code, it hasn't been used in years and is very incomplete. il y a 4 ans