// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics) // SPDX-FileCopyrightText: 2024 Jorrit Rouwe // SPDX-License-Identifier: MIT #pragma once #include /// Pixel shader handle class PixelShader : public RefTarget { public: /// Destructor virtual ~PixelShader() = default; };