// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2024 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include
#include
/// Keyboard interface class which keeps track on the status of all keys and keeps track of the list of keys pressed.
class KeyboardLinux : public Keyboard
{
public:
/// Destructor
virtual ~KeyboardLinux() override;
/// Initialization / shutdown
virtual bool Initialize(Renderer *inRenderer) override;
virtual void Shutdown() override;
/// Update the keyboard state
virtual void Poll() override;
/// Checks if a key is pressed or not
virtual bool IsKeyPressed(EKey inKey) const override { return mKeysPressed[(int)inKey]; }
/// Buffered keyboard input, returns EKey::Invalid for none
virtual EKey GetFirstKey() override;
virtual EKey GetNextKey() override;
private:
void HandleEvent(const XEvent &inEvent);
EKey ToKey(int inKey) const;
Renderer * mRenderer = nullptr;
bool mKeysPressed[(int)EKey::NumKeys] = { };
StaticArray mPendingKeyBuffer;
StaticArray mKeyBuffer;
uint mCurrentKey = 0;
};