// SPDX-FileCopyrightText: 2021 Jorrit Rouwe // SPDX-License-Identifier: MIT #pragma once // Base class for a test scene to test performance class PerformanceTestScene { public: // Virtual destructor virtual ~PerformanceTestScene() { } // Get name of test for debug purposes virtual const char * GetName() const = 0; // Load assets for the scene virtual bool Load() { return true; } // Start a new test by adding objects to inPhysicsSystem virtual void StartTest(PhysicsSystem &inPhysicsSystem, EMotionQuality inMotionQuality) = 0; // Stop a test and remove objects from inPhysicsSystem virtual void StopTest(PhysicsSystem &inPhysicsSystem) { } };