// SPDX-FileCopyrightText: 2021 Jorrit Rouwe // SPDX-License-Identifier: MIT #include #include #include #include #include #include #include JPH_IMPLEMENT_RTTI_VIRTUAL(SwingTwistConstraintTest) { JPH_ADD_BASE_CLASS(SwingTwistConstraintTest, Test) } void SwingTwistConstraintTest::Initialize() { // Floor CreateFloor(); float half_cylinder_height = 1.5f; const int cChainLength = 10; // Build a collision group filter that disables collision between adjacent bodies Ref group_filter = new GroupFilterTable(cChainLength); for (CollisionGroup::SubGroupID i = 0; i < cChainLength - 1; ++i) group_filter->DisableCollision(i, i + 1); Body *prev = nullptr; Quat rotation = Quat::sRotation(Vec3::sAxisZ(), 0.5f * JPH_PI); Vec3 position(0, 25, 0); for (int i = 0; i < cChainLength; ++i) { position += Vec3(2.0f * half_cylinder_height, 0, 0); Body &segment = *mBodyInterface->CreateBody(BodyCreationSettings(new CapsuleShape(half_cylinder_height, 0.5f), position, Quat::sRotation(Vec3::sAxisX(), 0.25f * JPH_PI * i) * rotation, i == 0? EMotionType::Static : EMotionType::Dynamic, i == 0? Layers::NON_MOVING : Layers::MOVING)); segment.SetCollisionGroup(CollisionGroup(group_filter, 0, CollisionGroup::SubGroupID(i))); mBodyInterface->AddBody(segment.GetID(), EActivation::Activate); if (i != 0) segment.SetAllowSleeping(false); if (prev != nullptr) { Ref settings = new SwingTwistConstraintSettings; settings->mPosition1 = settings->mPosition2 = position + Vec3(-half_cylinder_height, 0, 0); settings->mTwistAxis1 = settings->mTwistAxis2 = Vec3::sAxisX(); settings->mPlaneAxis1 = settings->mPlaneAxis2 = Vec3::sAxisY(); settings->mNormalHalfConeAngle = sNormalHalfConeAngle; settings->mPlaneHalfConeAngle = sPlaneHalfConeAngle; settings->mTwistMinAngle = sTwistMinAngle; settings->mTwistMaxAngle = sTwistMaxAngle; Ref constraint = static_cast(settings->Create(*prev, segment)); mPhysicsSystem->AddConstraint(constraint); mConstraints.push_back(constraint); } prev = &segment; } } void SwingTwistConstraintTest::PrePhysicsUpdate(const PreUpdateParams &inParams) { for (SwingTwistConstraint *c : mConstraints) { c->SetNormalHalfConeAngle(sNormalHalfConeAngle); c->SetPlaneHalfConeAngle(sPlaneHalfConeAngle); c->SetTwistMinAngle(sTwistMinAngle); c->SetTwistMaxAngle(sTwistMaxAngle); } } void SwingTwistConstraintTest::CreateSettingsMenu(DebugUI *inUI, UIElement *inSubMenu) { inUI->CreateSlider(inSubMenu, "Min Twist Angle (deg)", RadiansToDegrees(sTwistMinAngle), -180.0f, 0.0f, 1.0f, [=](float inValue) { sTwistMinAngle = DegreesToRadians(inValue); }); inUI->CreateSlider(inSubMenu, "Max Twist Angle (deg)", RadiansToDegrees(sTwistMaxAngle), 0.0f, 180.0f, 1.0f, [=](float inValue) { sTwistMaxAngle = DegreesToRadians(inValue); }); inUI->CreateSlider(inSubMenu, "Normal Half Cone Angle (deg)", RadiansToDegrees(sNormalHalfConeAngle), 0.0f, 180.0f, 1.0f, [=](float inValue) { sNormalHalfConeAngle = DegreesToRadians(inValue); }); inUI->CreateSlider(inSubMenu, "Plane Half Cone Angle (deg)", RadiansToDegrees(sPlaneHalfConeAngle), 0.0f, 180.0f, 1.0f, [=](float inValue) { sPlaneHalfConeAngle = DegreesToRadians(inValue); }); inUI->ShowMenu(inSubMenu); }