// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics) // SPDX-FileCopyrightText: 2021 Jorrit Rouwe // SPDX-License-Identifier: MIT #include #include #include #include #include #include JPH_IMPLEMENT_RTTI_VIRTUAL(KinematicTest) { JPH_ADD_BASE_CLASS(KinematicTest, Test) } void KinematicTest::Initialize() { // Floor CreateFloor(); // Wall RefConst box_shape = new BoxShape(Vec3(1.0f, 1.0f, 1.0f)); for (int i = 0; i < 3; ++i) for (int j = i / 2; j < 10 - (i + 1) / 2; ++j) { RVec3 position(-10.0f + j * 2.0f + (i & 1? 1.0f : 0.0f), 1.0f + i * 2.0f, 0); Body &wall = *mBodyInterface->CreateBody(BodyCreationSettings(box_shape, position, Quat::sIdentity(), EMotionType::Dynamic, Layers::MOVING)); mBodyInterface->AddBody(wall.GetID(), EActivation::DontActivate); } // Kinematic object for (int i = 0; i < 2; ++i) { mKinematic[i] = mBodyInterface->CreateBody(BodyCreationSettings(new SphereShape(1.0f), RVec3(-10.0f, 2.0f, i == 0? 5.0f : -5.0f), Quat::sIdentity(), EMotionType::Kinematic, Layers::MOVING)); mBodyInterface->AddBody(mKinematic[i]->GetID(), EActivation::Activate); } } void KinematicTest::PrePhysicsUpdate(const PreUpdateParams &inParams) { for (int i = 0; i < 2; ++i) { RVec3 com = mKinematic[i]->GetCenterOfMassPosition(); if (com.GetZ() >= 5.0f) mKinematic[i]->SetLinearVelocity(Vec3(2.0f, 0, -10.0f)); else if (com.GetZ() <= -5.0f) mKinematic[i]->SetLinearVelocity(Vec3(2.0f, 0, 10.0f)); } }