// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics) // SPDX-FileCopyrightText: 2021 Jorrit Rouwe // SPDX-License-Identifier: MIT #include #include #include #include #include JPH_IMPLEMENT_RTTI_VIRTUAL(CapsuleShapeTest) { JPH_ADD_BASE_CLASS(CapsuleShapeTest, Test) } void CapsuleShapeTest::Initialize() { // Floor CreateFloor(); RefConst big_capsule = new CapsuleShape(2.5f, 2); // Capsule on outer sphere Body &body1 = *mBodyInterface->CreateBody(BodyCreationSettings(big_capsule, RVec3(0, 10, 0), Quat::sIdentity(), EMotionType::Dynamic, Layers::MOVING)); mBodyInterface->AddBody(body1.GetID(), EActivation::Activate); // Capsule on cylinder Body &body2 = *mBodyInterface->CreateBody(BodyCreationSettings(big_capsule, RVec3(10, 10, 0), Quat::sRotation(Vec3::sAxisX(), 0.5f * JPH_PI), EMotionType::Dynamic, Layers::MOVING)); mBodyInterface->AddBody(body2.GetID(), EActivation::Activate); RefConst long_capsule = new CapsuleShape(5, 1); // Tower of capsules for (int i = 0; i < 10; ++i) { for (int j = 0; j < 2; ++j) { RVec3 position; Quat rotation; if (i & 1) { position = RVec3(-4.0f + 8.0f * j, 2.0f + 3.0f * i, -20.0f); rotation = Quat::sRotation(Vec3::sAxisX(), 0.5f * JPH_PI); } else { position = RVec3(0, 2.0f + 3.0f * i, -20.0f - 4.0f + 8.0f * j); rotation = Quat::sRotation(Vec3::sAxisZ(), 0.5f * JPH_PI); } Body &body = *mBodyInterface->CreateBody(BodyCreationSettings(long_capsule, position, rotation, EMotionType::Dynamic, Layers::MOVING)); mBodyInterface->AddBody(body.GetID(), EActivation::Activate); } } }