// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics) // SPDX-FileCopyrightText: 2021 Jorrit Rouwe // SPDX-License-Identifier: MIT #include "UnitTestFramework.h" #include TEST_SUITE("PlaneTests") { TEST_CASE("TestPlaneSignedDistance") { Plane p = Plane::sFromPointAndNormal(Vec3(0, 2, 0), Vec3(0, 1, 0)); CHECK(p.SignedDistance(Vec3(5, 7, 0)) == 5.0f); CHECK(p.SignedDistance(Vec3(5, -3, 0)) == -5.0f); } TEST_CASE("TestPlaneGetTransformed") { Mat44 transform = Mat44::sRotationTranslation(Quat::sRotation(Vec3(1.0f, 2.0f, 3.0f).Normalized(), 0.1f * JPH_PI), Vec3(5.0f, -7.0f, 9.0f)); Vec3 point = Vec3(11.0f, 13.0f, 15.0f); Vec3 normal = Vec3(-3.0f, 5.0f, -7.0f).Normalized(); Plane p1 = Plane::sFromPointAndNormal(point, normal).GetTransformed(transform); Plane p2 = Plane::sFromPointAndNormal(transform * point, transform.Multiply3x3(normal)); CHECK_APPROX_EQUAL(p1.GetNormal(), p2.GetNormal()); CHECK_APPROX_EQUAL(p1.GetConstant(), p2.GetConstant()); } TEST_CASE("TestPlaneIntersectPlanes") { Plane p1 = Plane::sFromPointAndNormal(Vec3(0, 2, 0), Vec3(0, 1, 0)); Plane p2 = Plane::sFromPointAndNormal(Vec3(3, 0, 0), Vec3(1, 0, 0)); Plane p3 = Plane::sFromPointAndNormal(Vec3(0, 0, 4), Vec3(0, 0, 1)); { Vec3 point; bool found = Plane::sIntersectPlanes(p1, p2, p3, point); CHECK(found); CHECK(point == Vec3(3, 2, 4)); } { Plane p4 = Plane::sFromPointAndNormal(Vec3(0, 3, 0), Vec3(0, 1, 0)); Vec3 point; bool found = Plane::sIntersectPlanes(p1, p2, p4, point); CHECK_FALSE(found); } } }