RegisterTypes.cpp 6.8 KB

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  1. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  2. // SPDX-License-Identifier: MIT
  3. #include <Jolt/Jolt.h>
  4. #include <Jolt/RegisterTypes.h>
  5. #include <Jolt/Core/Factory.h>
  6. #include <Jolt/Core/RTTI.h>
  7. #include <Jolt/Physics/Collision/CollisionDispatch.h>
  8. #include <Jolt/Physics/Collision/Shape/TriangleShape.h>
  9. #include <Jolt/Physics/Collision/Shape/SphereShape.h>
  10. #include <Jolt/Physics/Collision/Shape/BoxShape.h>
  11. #include <Jolt/Physics/Collision/Shape/CapsuleShape.h>
  12. #include <Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h>
  13. #include <Jolt/Physics/Collision/Shape/CylinderShape.h>
  14. #include <Jolt/Physics/Collision/Shape/ScaledShape.h>
  15. #include <Jolt/Physics/Collision/Shape/MeshShape.h>
  16. #include <Jolt/Physics/Collision/Shape/ConvexHullShape.h>
  17. #include <Jolt/Physics/Collision/Shape/HeightFieldShape.h>
  18. #include <Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h>
  19. #include <Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.h>
  20. #include <Jolt/Physics/Collision/Shape/MutableCompoundShape.h>
  21. #include <Jolt/Physics/Collision/Shape/StaticCompoundShape.h>
  22. #include <Jolt/Physics/Collision/PhysicsMaterialSimple.h>
  23. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, Skeleton)
  24. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, SkeletalAnimation)
  25. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, CompoundShapeSettings)
  26. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, StaticCompoundShapeSettings)
  27. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, MutableCompoundShapeSettings)
  28. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, TriangleShapeSettings)
  29. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, SphereShapeSettings)
  30. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, BoxShapeSettings)
  31. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, CapsuleShapeSettings)
  32. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, TaperedCapsuleShapeSettings)
  33. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, CylinderShapeSettings)
  34. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, ScaledShapeSettings)
  35. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, MeshShapeSettings)
  36. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, ConvexHullShapeSettings)
  37. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, HeightFieldShapeSettings)
  38. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, RotatedTranslatedShapeSettings)
  39. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, OffsetCenterOfMassShapeSettings)
  40. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, RagdollSettings)
  41. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, PointConstraintSettings)
  42. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, SixDOFConstraintSettings)
  43. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, SliderConstraintSettings)
  44. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, SwingTwistConstraintSettings)
  45. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, DistanceConstraintSettings)
  46. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, HingeConstraintSettings)
  47. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, FixedConstraintSettings)
  48. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, ConeConstraintSettings)
  49. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, PathConstraintSettings)
  50. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, PathConstraintPath)
  51. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, PathConstraintPathHermite)
  52. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, VehicleConstraintSettings)
  53. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, WheeledVehicleControllerSettings)
  54. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, RackAndPinionConstraintSettings)
  55. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, GearConstraintSettings)
  56. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, PulleyConstraintSettings)
  57. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, MotorSettings)
  58. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, PhysicsScene)
  59. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, PhysicsMaterial)
  60. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, GroupFilter)
  61. JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH, GroupFilterTable)
  62. JPH_NAMESPACE_BEGIN
  63. void RegisterTypes()
  64. {
  65. #ifndef JPH_DISABLE_CUSTOM_ALLOCATOR
  66. JPH_ASSERT(Allocate != nullptr && Free != nullptr && AlignedAllocate != nullptr && AlignedFree != nullptr, "Need to supply an allocator first or call RegisterDefaultAllocator()");
  67. #endif // !JPH_DISABLE_CUSTOM_ALLOCATOR
  68. JPH_ASSERT(Factory::sInstance != nullptr, "Need to create a factory first!");
  69. // Initialize dispatcher
  70. CollisionDispatch::sInit();
  71. // Register base classes first so that we can specialize them later
  72. CompoundShape::sRegister();
  73. ConvexShape::sRegister();
  74. // Register compounds before others so that we can specialize them later (register them in reverse order of collision complexity)
  75. MutableCompoundShape::sRegister();
  76. StaticCompoundShape::sRegister();
  77. // Leaf classes
  78. TriangleShape::sRegister();
  79. SphereShape::sRegister();
  80. BoxShape::sRegister();
  81. CapsuleShape::sRegister();
  82. TaperedCapsuleShape::sRegister();
  83. CylinderShape::sRegister();
  84. MeshShape::sRegister();
  85. ConvexHullShape::sRegister();
  86. HeightFieldShape::sRegister();
  87. // Register these last because their collision functions are simple so we want to execute them first (register them in reverse order of collision complexity)
  88. RotatedTranslatedShape::sRegister();
  89. OffsetCenterOfMassShape::sRegister();
  90. ScaledShape::sRegister();
  91. // Create list of all types
  92. const RTTI *types[] = {
  93. JPH_RTTI(SkeletalAnimation),
  94. JPH_RTTI(Skeleton),
  95. JPH_RTTI(CompoundShapeSettings),
  96. JPH_RTTI(StaticCompoundShapeSettings),
  97. JPH_RTTI(MutableCompoundShapeSettings),
  98. JPH_RTTI(TriangleShapeSettings),
  99. JPH_RTTI(SphereShapeSettings),
  100. JPH_RTTI(BoxShapeSettings),
  101. JPH_RTTI(CapsuleShapeSettings),
  102. JPH_RTTI(TaperedCapsuleShapeSettings),
  103. JPH_RTTI(CylinderShapeSettings),
  104. JPH_RTTI(ScaledShapeSettings),
  105. JPH_RTTI(MeshShapeSettings),
  106. JPH_RTTI(ConvexHullShapeSettings),
  107. JPH_RTTI(HeightFieldShapeSettings),
  108. JPH_RTTI(RotatedTranslatedShapeSettings),
  109. JPH_RTTI(OffsetCenterOfMassShapeSettings),
  110. JPH_RTTI(RagdollSettings),
  111. JPH_RTTI(PointConstraintSettings),
  112. JPH_RTTI(SixDOFConstraintSettings),
  113. JPH_RTTI(SliderConstraintSettings),
  114. JPH_RTTI(SwingTwistConstraintSettings),
  115. JPH_RTTI(DistanceConstraintSettings),
  116. JPH_RTTI(HingeConstraintSettings),
  117. JPH_RTTI(FixedConstraintSettings),
  118. JPH_RTTI(ConeConstraintSettings),
  119. JPH_RTTI(PathConstraintSettings),
  120. JPH_RTTI(VehicleConstraintSettings),
  121. JPH_RTTI(WheeledVehicleControllerSettings),
  122. JPH_RTTI(PathConstraintPath),
  123. JPH_RTTI(PathConstraintPathHermite),
  124. JPH_RTTI(RackAndPinionConstraintSettings),
  125. JPH_RTTI(GearConstraintSettings),
  126. JPH_RTTI(PulleyConstraintSettings),
  127. JPH_RTTI(MotorSettings),
  128. JPH_RTTI(PhysicsScene),
  129. JPH_RTTI(PhysicsMaterial),
  130. JPH_RTTI(PhysicsMaterialSimple),
  131. JPH_RTTI(GroupFilter),
  132. JPH_RTTI(GroupFilterTable)
  133. };
  134. // Register them all
  135. Factory::sInstance->Register(types, (uint)size(types));
  136. // Initialize default physics material
  137. if (PhysicsMaterial::sDefault == nullptr)
  138. PhysicsMaterial::sDefault = new PhysicsMaterialSimple("Default", Color::sGrey);
  139. }
  140. JPH_NAMESPACE_END