BVec16Tests.cpp 3.3 KB

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  1. // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
  2. // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
  3. // SPDX-License-Identifier: MIT
  4. #include "UnitTestFramework.h"
  5. #include <Jolt/Math/BVec16.h>
  6. #include <Jolt/Core/StringTools.h>
  7. TEST_SUITE("BVec16Tests")
  8. {
  9. TEST_CASE("TestBVec16Construct")
  10. {
  11. BVec16 v(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
  12. CHECK(v[0] == 1);
  13. CHECK(v[1] == 2);
  14. CHECK(v[2] == 3);
  15. CHECK(v[3] == 4);
  16. CHECK(v[4] == 5);
  17. CHECK(v[5] == 6);
  18. CHECK(v[6] == 7);
  19. CHECK(v[7] == 8);
  20. CHECK(v[8] == 9);
  21. CHECK(v[9] == 10);
  22. CHECK(v[10] == 11);
  23. CHECK(v[11] == 12);
  24. CHECK(v[12] == 13);
  25. CHECK(v[13] == 14);
  26. CHECK(v[14] == 15);
  27. CHECK(v[15] == 16);
  28. // Test == and != operators
  29. CHECK(v == BVec16(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16));
  30. CHECK(v != BVec16(1, 2, 3, 4, 5, 6, 7, 8, 10, 9, 11, 12, 13, 14, 15, 16));
  31. // Check element modification
  32. v[15] = 17;
  33. CHECK(v[15] == 17);
  34. CHECK(v == BVec16(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 17));
  35. }
  36. TEST_CASE("TestBVec16LoadByte16")
  37. {
  38. uint8 u16[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 };
  39. CHECK(BVec16::sLoadByte16(u16) == BVec16(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16));
  40. }
  41. TEST_CASE("TestBVec16Zero")
  42. {
  43. BVec16 v = BVec16::sZero();
  44. for (int i = 0; i < 16; ++i)
  45. CHECK(v[i] == 0);
  46. }
  47. TEST_CASE("TestBVec16Replicate")
  48. {
  49. CHECK(BVec16::sReplicate(2) == BVec16(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2));
  50. }
  51. TEST_CASE("TestBVec16Comparisons")
  52. {
  53. BVec16 eq = BVec16::sEquals(BVec16(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16), BVec16(6, 7, 3, 4, 5, 6, 7, 5, 9, 10, 11, 12, 13, 14, 15, 13));
  54. CHECK(eq.GetTrues() == 0b0111111101111100);
  55. CHECK(eq.TestAnyTrue());
  56. CHECK(!eq.TestAllTrue());
  57. }
  58. TEST_CASE("TestBVec16BitOps")
  59. {
  60. // Test all bit permutations
  61. BVec16 v1(0b011, 0b0110, 0b01100, 0b011000, 0b0110000, 0b01100000, 0b011, 0b0110, 0b01100, 0b011000, 0b0110000, 0b01100000, 0b011, 0b0110, 0b01100, 0b011000);
  62. BVec16 v2(0b101, 0b1010, 0b10100, 0b101000, 0b1010000, 0b10100000, 0b101, 0b1010, 0b10100, 0b101000, 0b1010000, 0b10100000, 0b101, 0b1010, 0b10100, 0b101000);
  63. CHECK(BVec16::sOr(v1, v2) == BVec16(0b111, 0b1110, 0b11100, 0b111000, 0b1110000, 0b11100000, 0b111, 0b1110, 0b11100, 0b111000, 0b1110000, 0b11100000, 0b111, 0b1110, 0b11100, 0b111000));
  64. CHECK(BVec16::sXor(v1, v2) == BVec16(0b110, 0b1100, 0b11000, 0b110000, 0b1100000, 0b11000000, 0b110, 0b1100, 0b11000, 0b110000, 0b1100000, 0b11000000, 0b110, 0b1100, 0b11000, 0b110000));
  65. CHECK(BVec16::sAnd(v1, v2) == BVec16(0b001, 0b0010, 0b00100, 0b001000, 0b0010000, 0b00100000, 0b001, 0b0010, 0b00100, 0b001000, 0b0010000, 0b00100000, 0b001, 0b0010, 0b00100, 0b001000));
  66. CHECK(BVec16::sNot(v1) == BVec16(0b11111100, 0b11111001, 0b11110011, 0b11100111, 0b11001111, 0b10011111, 0b11111100, 0b11111001, 0b11110011, 0b11100111, 0b11001111, 0b10011111, 0b11111100, 0b11111001, 0b11110011, 0b11100111));
  67. CHECK(BVec16::sNot(v2) == BVec16(0b11111010, 0b11110101, 0b11101011, 0b11010111, 0b10101111, 0b01011111, 0b11111010, 0b11110101, 0b11101011, 0b11010111, 0b10101111, 0b01011111, 0b11111010, 0b11110101, 0b11101011, 0b11010111));
  68. }
  69. TEST_CASE("TestBVec16ToString")
  70. {
  71. BVec16 v(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
  72. CHECK(ConvertToString(v) == "1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16");
  73. }
  74. }