Jorrit Rouwe 2e6444af4f Fixed crash when trying to use BodyLockMulti with an invalid body ID (#66) 3 years ago
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Core 377931cd27 Made ConvexVsMesh performance test 5% faster 4 years ago
Geometry 686ab6ab85 Initial import 4 years ago
Math 0e3f28e61b Version of UVec4::sSort4True that is faster (#40) 3 years ago
ObjectStream 405c4a2dac Sonar: Added '= default' where possible. 4 years ago
Physics 2e6444af4f Fixed crash when trying to use BodyLockMulti with an invalid body ID (#66) 3 years ago
Layers.h 33883574bb Changed broadphase vs broadphase layer to object vs broadphase layer to avoid testing too many layers when doing collision queries (if you map multiple query layers to the same broadphase layer you may end up testing against too many) 4 years ago
LoggingBodyActivationListener.h 14e062ac96 Changed shape and body user data to uint64 (#50) 3 years ago
LoggingContactListener.h c3b702c171 Ability to have a kinematic body colliding with a sensor (#7) 4 years ago
PhysicsTestContext.cpp ef371411af Made amount of mutexes in the mutex array dependent on the amount of CPU cores (#9) 4 years ago
PhysicsTestContext.h 686ab6ab85 Initial import 4 years ago
UnitTestFramework.cpp ddf837d782 Support for GCC (#63) 3 years ago
UnitTestFramework.h ddf837d782 Support for GCC (#63) 3 years ago
UnitTests.cmake 41471b4016 Collision detection optimizations (#36) 4 years ago
doctest.h 686ab6ab85 Initial import 4 years ago