Vec3.cpp 1.9 KB

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  1. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  2. // SPDX-License-Identifier: MIT
  3. #include <Jolt/Jolt.h>
  4. #include <Jolt/Math/Vec3.h>
  5. JPH_SUPPRESS_WARNINGS_STD_BEGIN
  6. #include <unordered_set>
  7. JPH_SUPPRESS_WARNINGS_STD_END
  8. JPH_NAMESPACE_BEGIN
  9. static void sCreateVertices(unordered_set<Vec3> &ioVertices, Vec3Arg inDir1, Vec3Arg inDir2, Vec3Arg inDir3, int inLevel)
  10. {
  11. Vec3 center1 = (inDir1 + inDir2).Normalized();
  12. Vec3 center2 = (inDir2 + inDir3).Normalized();
  13. Vec3 center3 = (inDir3 + inDir1).Normalized();
  14. ioVertices.insert(center1);
  15. ioVertices.insert(center2);
  16. ioVertices.insert(center3);
  17. if (inLevel > 0)
  18. {
  19. int new_level = inLevel - 1;
  20. sCreateVertices(ioVertices, inDir1, center1, center3, new_level);
  21. sCreateVertices(ioVertices, center1, center2, center3, new_level);
  22. sCreateVertices(ioVertices, center1, inDir2, center2, new_level);
  23. sCreateVertices(ioVertices, center3, center2, inDir3, new_level);
  24. }
  25. }
  26. const vector<Vec3> Vec3::sUnitSphere = []() {
  27. const int level = 3;
  28. unordered_set<Vec3> verts;
  29. // Add unit axis
  30. verts.insert(Vec3::sAxisX());
  31. verts.insert(-Vec3::sAxisX());
  32. verts.insert(Vec3::sAxisY());
  33. verts.insert(-Vec3::sAxisY());
  34. verts.insert(Vec3::sAxisZ());
  35. verts.insert(-Vec3::sAxisZ());
  36. // Subdivide
  37. sCreateVertices(verts, Vec3::sAxisX(), Vec3::sAxisY(), Vec3::sAxisZ(), level);
  38. sCreateVertices(verts, -Vec3::sAxisX(), Vec3::sAxisY(), Vec3::sAxisZ(), level);
  39. sCreateVertices(verts, Vec3::sAxisX(), -Vec3::sAxisY(), Vec3::sAxisZ(), level);
  40. sCreateVertices(verts, -Vec3::sAxisX(), -Vec3::sAxisY(), Vec3::sAxisZ(), level);
  41. sCreateVertices(verts, Vec3::sAxisX(), Vec3::sAxisY(), -Vec3::sAxisZ(), level);
  42. sCreateVertices(verts, -Vec3::sAxisX(), Vec3::sAxisY(), -Vec3::sAxisZ(), level);
  43. sCreateVertices(verts, Vec3::sAxisX(), -Vec3::sAxisY(), -Vec3::sAxisZ(), level);
  44. sCreateVertices(verts, -Vec3::sAxisX(), -Vec3::sAxisY(), -Vec3::sAxisZ(), level);
  45. return vector<Vec3>(verts.begin(), verts.end());
  46. }();
  47. JPH_NAMESPACE_END