PointConstraint.cpp 3.8 KB

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  1. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  2. // SPDX-License-Identifier: MIT
  3. #include <Jolt/Jolt.h>
  4. #include <Jolt/Physics/Constraints/PointConstraint.h>
  5. #include <Jolt/Physics/Body/Body.h>
  6. #include <Jolt/ObjectStream/TypeDeclarations.h>
  7. #include <Jolt/Core/StreamIn.h>
  8. #include <Jolt/Core/StreamOut.h>
  9. #ifdef JPH_DEBUG_RENDERER
  10. #include <Jolt/Renderer/DebugRenderer.h>
  11. #endif // JPH_DEBUG_RENDERER
  12. JPH_NAMESPACE_BEGIN
  13. JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PointConstraintSettings)
  14. {
  15. JPH_ADD_BASE_CLASS(PointConstraintSettings, TwoBodyConstraintSettings)
  16. JPH_ADD_ENUM_ATTRIBUTE(PointConstraintSettings, mSpace)
  17. JPH_ADD_ATTRIBUTE(PointConstraintSettings, mPoint1)
  18. JPH_ADD_ATTRIBUTE(PointConstraintSettings, mPoint2)
  19. }
  20. void PointConstraintSettings::SaveBinaryState(StreamOut &inStream) const
  21. {
  22. ConstraintSettings::SaveBinaryState(inStream);
  23. inStream.Write(mSpace);
  24. inStream.Write(mPoint1);
  25. inStream.Write(mPoint2);
  26. }
  27. void PointConstraintSettings::RestoreBinaryState(StreamIn &inStream)
  28. {
  29. ConstraintSettings::RestoreBinaryState(inStream);
  30. inStream.Read(mSpace);
  31. inStream.Read(mPoint1);
  32. inStream.Read(mPoint2);
  33. }
  34. TwoBodyConstraint *PointConstraintSettings::Create(Body &inBody1, Body &inBody2) const
  35. {
  36. return new PointConstraint(inBody1, inBody2, *this);
  37. }
  38. PointConstraint::PointConstraint(Body &inBody1, Body &inBody2, const PointConstraintSettings &inSettings) :
  39. TwoBodyConstraint(inBody1, inBody2, inSettings),
  40. mLocalSpacePosition1(inSettings.mPoint1),
  41. mLocalSpacePosition2(inSettings.mPoint2)
  42. {
  43. if (inSettings.mSpace == EConstraintSpace::WorldSpace)
  44. {
  45. // If all properties were specified in world space, take them to local space now
  46. mLocalSpacePosition1 = inBody1.GetInverseCenterOfMassTransform() * mLocalSpacePosition1;
  47. mLocalSpacePosition2 = inBody2.GetInverseCenterOfMassTransform() * mLocalSpacePosition2;
  48. }
  49. }
  50. void PointConstraint::CalculateConstraintProperties()
  51. {
  52. mPointConstraintPart.CalculateConstraintProperties(*mBody1, Mat44::sRotation(mBody1->GetRotation()), mLocalSpacePosition1, *mBody2, Mat44::sRotation(mBody2->GetRotation()), mLocalSpacePosition2);
  53. }
  54. void PointConstraint::SetupVelocityConstraint(float inDeltaTime)
  55. {
  56. CalculateConstraintProperties();
  57. }
  58. void PointConstraint::WarmStartVelocityConstraint(float inWarmStartImpulseRatio)
  59. {
  60. // Warm starting: Apply previous frame impulse
  61. mPointConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
  62. }
  63. bool PointConstraint::SolveVelocityConstraint(float inDeltaTime)
  64. {
  65. return mPointConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2);
  66. }
  67. bool PointConstraint::SolvePositionConstraint(float inDeltaTime, float inBaumgarte)
  68. {
  69. // Update constraint properties (bodies may have moved)
  70. CalculateConstraintProperties();
  71. return mPointConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, inBaumgarte);
  72. }
  73. #ifdef JPH_DEBUG_RENDERER
  74. void PointConstraint::DrawConstraint(DebugRenderer *inRenderer) const
  75. {
  76. // Draw constraint
  77. inRenderer->DrawMarker(mBody1->GetCenterOfMassTransform() * mLocalSpacePosition1, Color::sRed, 0.1f);
  78. inRenderer->DrawMarker(mBody2->GetCenterOfMassTransform() * mLocalSpacePosition2, Color::sGreen, 0.1f);
  79. }
  80. #endif // JPH_DEBUG_RENDERER
  81. void PointConstraint::SaveState(StateRecorder &inStream) const
  82. {
  83. TwoBodyConstraint::SaveState(inStream);
  84. mPointConstraintPart.SaveState(inStream);
  85. }
  86. void PointConstraint::RestoreState(StateRecorder &inStream)
  87. {
  88. TwoBodyConstraint::RestoreState(inStream);
  89. mPointConstraintPart.RestoreState(inStream);
  90. }
  91. Ref<ConstraintSettings> PointConstraint::GetConstraintSettings() const
  92. {
  93. PointConstraintSettings *settings = new PointConstraintSettings;
  94. ToConstraintSettings(*settings);
  95. settings->mSpace = EConstraintSpace::LocalToBodyCOM;
  96. settings->mPoint1 = mLocalSpacePosition1;
  97. settings->mPoint2 = mLocalSpacePosition2;
  98. return settings;
  99. }
  100. JPH_NAMESPACE_END