ConstraintManager.cpp 7.4 KB

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  1. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  2. // SPDX-License-Identifier: MIT
  3. #include <Jolt/Jolt.h>
  4. #include <Jolt/Physics/Constraints/ConstraintManager.h>
  5. #include <Jolt/Physics/IslandBuilder.h>
  6. #include <Jolt/Physics/StateRecorder.h>
  7. #include <Jolt/Physics/PhysicsLock.h>
  8. #include <Jolt/Core/Profiler.h>
  9. #include <Jolt/Core/QuickSort.h>
  10. JPH_NAMESPACE_BEGIN
  11. void ConstraintManager::Add(Constraint **inConstraints, int inNumber)
  12. {
  13. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  14. mConstraints.reserve(mConstraints.size() + inNumber);
  15. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  16. {
  17. Constraint *constraint = *c;
  18. // Assume this constraint has not been added yet
  19. JPH_ASSERT(constraint->mConstraintIndex == Constraint::cInvalidConstraintIndex);
  20. // Add to the list
  21. constraint->mConstraintIndex = uint32(mConstraints.size());
  22. mConstraints.push_back(constraint);
  23. }
  24. }
  25. void ConstraintManager::Remove(Constraint **inConstraints, int inNumber)
  26. {
  27. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  28. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  29. {
  30. Constraint *constraint = *c;
  31. // Reset constraint index for this constraint
  32. uint32 this_constraint_idx = constraint->mConstraintIndex;
  33. constraint->mConstraintIndex = Constraint::cInvalidConstraintIndex;
  34. JPH_ASSERT(this_constraint_idx != Constraint::cInvalidConstraintIndex);
  35. // Check if this constraint is somewhere in the middle of the constraints, in this case we need to move the last constraint to this position
  36. uint32 last_constraint_idx = uint32(mConstraints.size() - 1);
  37. if (this_constraint_idx < last_constraint_idx)
  38. {
  39. Constraint *last_constraint = mConstraints[last_constraint_idx];
  40. last_constraint->mConstraintIndex = this_constraint_idx;
  41. mConstraints[this_constraint_idx] = last_constraint;
  42. }
  43. // Pop last constraint
  44. mConstraints.pop_back();
  45. }
  46. }
  47. Constraints ConstraintManager::GetConstraints() const
  48. {
  49. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  50. Constraints copy = mConstraints;
  51. return copy;
  52. }
  53. void ConstraintManager::GetActiveConstraints(uint32 inStartConstraintIdx, uint32 inEndConstraintIdx, Constraint **outActiveConstraints, uint32 &outNumActiveConstraints) const
  54. {
  55. JPH_PROFILE_FUNCTION();
  56. JPH_ASSERT(inEndConstraintIdx <= mConstraints.size());
  57. uint32 num_active_constraints = 0;
  58. for (uint32 constraint_idx = inStartConstraintIdx; constraint_idx < inEndConstraintIdx; ++constraint_idx)
  59. {
  60. Constraint *c = mConstraints[constraint_idx];
  61. JPH_ASSERT(c->mConstraintIndex == constraint_idx);
  62. if (c->IsActive())
  63. {
  64. *(outActiveConstraints++) = c;
  65. num_active_constraints++;
  66. }
  67. }
  68. outNumActiveConstraints = num_active_constraints;
  69. }
  70. void ConstraintManager::sBuildIslands(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, IslandBuilder &ioBuilder, BodyManager &inBodyManager)
  71. {
  72. JPH_PROFILE_FUNCTION();
  73. for (uint32 constraint_idx = 0; constraint_idx < inNumActiveConstraints; ++constraint_idx)
  74. {
  75. Constraint *c = inActiveConstraints[constraint_idx];
  76. c->BuildIslands(constraint_idx, ioBuilder, inBodyManager);
  77. }
  78. }
  79. void ConstraintManager::sSortConstraints(Constraint **inActiveConstraints, uint32 *inConstraintIdxBegin, uint32 *inConstraintIdxEnd)
  80. {
  81. JPH_PROFILE_FUNCTION();
  82. QuickSort(inConstraintIdxBegin, inConstraintIdxEnd, [inActiveConstraints](uint32 inLHS, uint32 inRHS) { return inActiveConstraints[inLHS]->mConstraintIndex < inActiveConstraints[inRHS]->mConstraintIndex; });
  83. }
  84. void ConstraintManager::sSetupVelocityConstraints(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, float inDeltaTime)
  85. {
  86. JPH_PROFILE_FUNCTION();
  87. for (Constraint **c = inActiveConstraints, **c_end = inActiveConstraints + inNumActiveConstraints; c < c_end; ++c)
  88. (*c)->SetupVelocityConstraint(inDeltaTime);
  89. }
  90. void ConstraintManager::sSetupVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
  91. {
  92. JPH_PROFILE_FUNCTION();
  93. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  94. {
  95. Constraint *c = inActiveConstraints[*constraint_idx];
  96. c->SetupVelocityConstraint(inDeltaTime);
  97. }
  98. }
  99. void ConstraintManager::sWarmStartVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio)
  100. {
  101. JPH_PROFILE_FUNCTION();
  102. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  103. {
  104. Constraint *c = inActiveConstraints[*constraint_idx];
  105. c->WarmStartVelocityConstraint(inWarmStartImpulseRatio);
  106. }
  107. }
  108. bool ConstraintManager::sSolveVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
  109. {
  110. JPH_PROFILE_FUNCTION();
  111. bool any_impulse_applied = false;
  112. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  113. {
  114. Constraint *c = inActiveConstraints[*constraint_idx];
  115. any_impulse_applied |= c->SolveVelocityConstraint(inDeltaTime);
  116. }
  117. return any_impulse_applied;
  118. }
  119. bool ConstraintManager::sSolvePositionConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime, float inBaumgarte)
  120. {
  121. JPH_PROFILE_FUNCTION();
  122. bool any_impulse_applied = false;
  123. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  124. {
  125. Constraint *c = inActiveConstraints[*constraint_idx];
  126. any_impulse_applied |= c->SolvePositionConstraint(inDeltaTime, inBaumgarte);
  127. }
  128. return any_impulse_applied;
  129. }
  130. #ifdef JPH_DEBUG_RENDERER
  131. void ConstraintManager::DrawConstraints(DebugRenderer *inRenderer) const
  132. {
  133. JPH_PROFILE_FUNCTION();
  134. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  135. for (const Ref<Constraint> &c : mConstraints)
  136. c->DrawConstraint(inRenderer);
  137. }
  138. void ConstraintManager::DrawConstraintLimits(DebugRenderer *inRenderer) const
  139. {
  140. JPH_PROFILE_FUNCTION();
  141. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  142. for (const Ref<Constraint> &c : mConstraints)
  143. c->DrawConstraintLimits(inRenderer);
  144. }
  145. void ConstraintManager::DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const
  146. {
  147. JPH_PROFILE_FUNCTION();
  148. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  149. for (const Ref<Constraint> &c : mConstraints)
  150. c->DrawConstraintReferenceFrame(inRenderer);
  151. }
  152. #endif // JPH_DEBUG_RENDERER
  153. void ConstraintManager::SaveState(StateRecorder &inStream) const
  154. {
  155. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  156. // Write state of constraints
  157. size_t num_constraints = mConstraints.size();
  158. inStream.Write(num_constraints);
  159. for (const Ref<Constraint> &c : mConstraints)
  160. c->SaveState(inStream);
  161. }
  162. bool ConstraintManager::RestoreState(StateRecorder &inStream)
  163. {
  164. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  165. // Read state of constraints
  166. size_t num_constraints = mConstraints.size(); // Initialize to current value for validation
  167. inStream.Read(num_constraints);
  168. if (num_constraints != mConstraints.size())
  169. {
  170. JPH_ASSERT(false, "Cannot handle adding/removing constraints");
  171. return false;
  172. }
  173. for (Ref<Constraint> &c : mConstraints)
  174. c->RestoreState(inStream);
  175. return true;
  176. }
  177. JPH_NAMESPACE_END