ConstraintManager.cpp 9.0 KB

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  1. // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
  2. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  3. // SPDX-License-Identifier: MIT
  4. #include <Jolt/Jolt.h>
  5. #include <Jolt/Physics/Constraints/ConstraintManager.h>
  6. #include <Jolt/Physics/IslandBuilder.h>
  7. #include <Jolt/Physics/StateRecorder.h>
  8. #include <Jolt/Physics/PhysicsLock.h>
  9. #include <Jolt/Core/Profiler.h>
  10. #include <Jolt/Core/QuickSort.h>
  11. JPH_NAMESPACE_BEGIN
  12. void ConstraintManager::Add(Constraint **inConstraints, int inNumber)
  13. {
  14. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  15. mConstraints.reserve(mConstraints.size() + inNumber);
  16. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  17. {
  18. Constraint *constraint = *c;
  19. // Assume this constraint has not been added yet
  20. JPH_ASSERT(constraint->mConstraintIndex == Constraint::cInvalidConstraintIndex);
  21. // Add to the list
  22. constraint->mConstraintIndex = uint32(mConstraints.size());
  23. mConstraints.push_back(constraint);
  24. }
  25. }
  26. void ConstraintManager::Remove(Constraint **inConstraints, int inNumber)
  27. {
  28. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  29. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  30. {
  31. Constraint *constraint = *c;
  32. // Reset constraint index for this constraint
  33. uint32 this_constraint_idx = constraint->mConstraintIndex;
  34. constraint->mConstraintIndex = Constraint::cInvalidConstraintIndex;
  35. JPH_ASSERT(this_constraint_idx != Constraint::cInvalidConstraintIndex);
  36. // Check if this constraint is somewhere in the middle of the constraints, in this case we need to move the last constraint to this position
  37. uint32 last_constraint_idx = uint32(mConstraints.size() - 1);
  38. if (this_constraint_idx < last_constraint_idx)
  39. {
  40. Constraint *last_constraint = mConstraints[last_constraint_idx];
  41. last_constraint->mConstraintIndex = this_constraint_idx;
  42. mConstraints[this_constraint_idx] = last_constraint;
  43. }
  44. // Pop last constraint
  45. mConstraints.pop_back();
  46. }
  47. }
  48. Constraints ConstraintManager::GetConstraints() const
  49. {
  50. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  51. Constraints copy = mConstraints;
  52. return copy;
  53. }
  54. void ConstraintManager::GetActiveConstraints(uint32 inStartConstraintIdx, uint32 inEndConstraintIdx, Constraint **outActiveConstraints, uint32 &outNumActiveConstraints) const
  55. {
  56. JPH_PROFILE_FUNCTION();
  57. JPH_ASSERT(inEndConstraintIdx <= mConstraints.size());
  58. uint32 num_active_constraints = 0;
  59. for (uint32 constraint_idx = inStartConstraintIdx; constraint_idx < inEndConstraintIdx; ++constraint_idx)
  60. {
  61. Constraint *c = mConstraints[constraint_idx];
  62. JPH_ASSERT(c->mConstraintIndex == constraint_idx);
  63. if (c->IsActive())
  64. {
  65. *(outActiveConstraints++) = c;
  66. num_active_constraints++;
  67. }
  68. }
  69. outNumActiveConstraints = num_active_constraints;
  70. }
  71. void ConstraintManager::sBuildIslands(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, IslandBuilder &ioBuilder, BodyManager &inBodyManager)
  72. {
  73. JPH_PROFILE_FUNCTION();
  74. for (uint32 constraint_idx = 0; constraint_idx < inNumActiveConstraints; ++constraint_idx)
  75. {
  76. Constraint *c = inActiveConstraints[constraint_idx];
  77. c->BuildIslands(constraint_idx, ioBuilder, inBodyManager);
  78. }
  79. }
  80. void ConstraintManager::sSortConstraints(Constraint **inActiveConstraints, uint32 *inConstraintIdxBegin, uint32 *inConstraintIdxEnd)
  81. {
  82. JPH_PROFILE_FUNCTION();
  83. QuickSort(inConstraintIdxBegin, inConstraintIdxEnd, [inActiveConstraints](uint32 inLHS, uint32 inRHS) { return inActiveConstraints[inLHS]->mConstraintIndex < inActiveConstraints[inRHS]->mConstraintIndex; });
  84. }
  85. void ConstraintManager::sSetupVelocityConstraints(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, float inDeltaTime)
  86. {
  87. JPH_PROFILE_FUNCTION();
  88. for (Constraint **c = inActiveConstraints, **c_end = inActiveConstraints + inNumActiveConstraints; c < c_end; ++c)
  89. (*c)->SetupVelocityConstraint(inDeltaTime);
  90. }
  91. void ConstraintManager::sSetupVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
  92. {
  93. JPH_PROFILE_FUNCTION();
  94. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  95. {
  96. Constraint *c = inActiveConstraints[*constraint_idx];
  97. c->SetupVelocityConstraint(inDeltaTime);
  98. }
  99. }
  100. void ConstraintManager::sWarmStartVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio)
  101. {
  102. JPH_PROFILE_FUNCTION();
  103. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  104. {
  105. Constraint *c = inActiveConstraints[*constraint_idx];
  106. c->WarmStartVelocityConstraint(inWarmStartImpulseRatio);
  107. }
  108. }
  109. void ConstraintManager::sWarmStartVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio, int &ioNumVelocitySteps)
  110. {
  111. JPH_PROFILE_FUNCTION();
  112. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  113. {
  114. Constraint *c = inActiveConstraints[*constraint_idx];
  115. ioNumVelocitySteps = max(ioNumVelocitySteps, c->GetNumVelocityStepsOverride());
  116. c->WarmStartVelocityConstraint(inWarmStartImpulseRatio);
  117. }
  118. }
  119. bool ConstraintManager::sSolveVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
  120. {
  121. JPH_PROFILE_FUNCTION();
  122. bool any_impulse_applied = false;
  123. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  124. {
  125. Constraint *c = inActiveConstraints[*constraint_idx];
  126. any_impulse_applied |= c->SolveVelocityConstraint(inDeltaTime);
  127. }
  128. return any_impulse_applied;
  129. }
  130. bool ConstraintManager::sSolvePositionConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime, float inBaumgarte)
  131. {
  132. JPH_PROFILE_FUNCTION();
  133. bool any_impulse_applied = false;
  134. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  135. {
  136. Constraint *c = inActiveConstraints[*constraint_idx];
  137. any_impulse_applied |= c->SolvePositionConstraint(inDeltaTime, inBaumgarte);
  138. }
  139. return any_impulse_applied;
  140. }
  141. bool ConstraintManager::sSolvePositionConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime, float inBaumgarte, int &ioNumPositionSteps)
  142. {
  143. JPH_PROFILE_FUNCTION();
  144. bool any_impulse_applied = false;
  145. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  146. {
  147. Constraint *c = inActiveConstraints[*constraint_idx];
  148. ioNumPositionSteps = max(ioNumPositionSteps, c->GetNumPositionStepsOverride());
  149. any_impulse_applied |= c->SolvePositionConstraint(inDeltaTime, inBaumgarte);
  150. }
  151. return any_impulse_applied;
  152. }
  153. #ifdef JPH_DEBUG_RENDERER
  154. void ConstraintManager::DrawConstraints(DebugRenderer *inRenderer) const
  155. {
  156. JPH_PROFILE_FUNCTION();
  157. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  158. for (const Ref<Constraint> &c : mConstraints)
  159. c->DrawConstraint(inRenderer);
  160. }
  161. void ConstraintManager::DrawConstraintLimits(DebugRenderer *inRenderer) const
  162. {
  163. JPH_PROFILE_FUNCTION();
  164. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  165. for (const Ref<Constraint> &c : mConstraints)
  166. c->DrawConstraintLimits(inRenderer);
  167. }
  168. void ConstraintManager::DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const
  169. {
  170. JPH_PROFILE_FUNCTION();
  171. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  172. for (const Ref<Constraint> &c : mConstraints)
  173. c->DrawConstraintReferenceFrame(inRenderer);
  174. }
  175. #endif // JPH_DEBUG_RENDERER
  176. void ConstraintManager::SaveState(StateRecorder &inStream) const
  177. {
  178. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  179. // Write state of constraints
  180. size_t num_constraints = mConstraints.size();
  181. inStream.Write(num_constraints);
  182. for (const Ref<Constraint> &c : mConstraints)
  183. c->SaveState(inStream);
  184. }
  185. bool ConstraintManager::RestoreState(StateRecorder &inStream)
  186. {
  187. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  188. // Read state of constraints
  189. size_t num_constraints = mConstraints.size(); // Initialize to current value for validation
  190. inStream.Read(num_constraints);
  191. if (num_constraints != mConstraints.size())
  192. {
  193. JPH_ASSERT(false, "Cannot handle adding/removing constraints");
  194. return false;
  195. }
  196. for (Ref<Constraint> &c : mConstraints)
  197. c->RestoreState(inStream);
  198. return true;
  199. }
  200. JPH_NAMESPACE_END