12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Tests/Test.h>
- #include <Jolt/Physics/Ragdoll/Ragdoll.h>
- // This test tests the performance of a pile of ragdolls on a terrain.
- class RigPileTest : public Test
- {
- public:
- JPH_DECLARE_RTTI_VIRTUAL(RigPileTest)
- // Destructor
- virtual ~RigPileTest() override;
- // Number used to scale the terrain and camera movement to the scene
- virtual float GetWorldScale() const override { return 0.2f; }
- virtual void Initialize() override;
- // Optional settings menu
- virtual bool HasSettingsMenu() const override { return true; }
- virtual void CreateSettingsMenu(DebugUI *inUI, UIElement *inSubMenu) override;
- private:
- // List of possible scene names
- static const char * sScenes[];
- // Filename of animation to load for this test
- static const char * sSceneName;
- // Number of ragdolls per pile
- static int sPileSize;
- // Number of piles per axis
- static int sNumPilesPerAxis;
- // All active ragdolls
- Array<Ref<Ragdoll>> mRagdolls;
- };
|