jrouwe f6fd4c8f74 Created optimized version of cast sphere vs triangle (#21) 4 years ago
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Tests b8953791f3 Changed RestoreMaterialState and RestoreSubShapeState to use pointers instead of vectors to allow loading shapes with fewer memory allocations (#12) 4 years ago
Utils a1e6c29248 Sonar fix: Avoid explicitly specifying the template arguments by relying on the class template argument deduction. 4 years ago
Layers.h 33883574bb Changed broadphase vs broadphase layer to object vs broadphase layer to avoid testing too many layers when doing collision queries (if you map multiple query layers to the same broadphase layer you may end up testing against too many) 4 years ago
Samples.cmake 686ab6ab85 Initial import 4 years ago
SamplesApp.cpp f6fd4c8f74 Created optimized version of cast sphere vs triangle (#21) 4 years ago
SamplesApp.h f6fd4c8f74 Created optimized version of cast sphere vs triangle (#21) 4 years ago
pch.cpp 686ab6ab85 Initial import 4 years ago