ConstraintManager.cpp 7.4 KB

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  1. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  2. // SPDX-License-Identifier: MIT
  3. #include <Jolt.h>
  4. #include <Physics/Constraints/ConstraintManager.h>
  5. #include <Physics/IslandBuilder.h>
  6. #include <Physics/StateRecorder.h>
  7. #include <Physics/PhysicsLock.h>
  8. #include <Core/Profiler.h>
  9. namespace JPH {
  10. void ConstraintManager::Add(Constraint **inConstraints, int inNumber)
  11. {
  12. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  13. mConstraints.reserve(mConstraints.size() + inNumber);
  14. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  15. {
  16. Constraint *constraint = *c;
  17. // Assume this constraint has not been added yet
  18. JPH_ASSERT(constraint->mConstraintIndex == Constraint::cInvalidConstraintIndex);
  19. // Add to the list
  20. constraint->mConstraintIndex = uint32(mConstraints.size());
  21. mConstraints.push_back(constraint);
  22. }
  23. }
  24. void ConstraintManager::Remove(Constraint **inConstraints, int inNumber)
  25. {
  26. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  27. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  28. {
  29. Constraint *constraint = *c;
  30. // Reset constraint index for this constraint
  31. uint32 this_constraint_idx = constraint->mConstraintIndex;
  32. constraint->mConstraintIndex = Constraint::cInvalidConstraintIndex;
  33. JPH_ASSERT(this_constraint_idx != Constraint::cInvalidConstraintIndex);
  34. // Check if this constraint is somewhere in the middle of the constraints, in this case we need to move the last constraint to this position
  35. uint32 last_constraint_idx = uint32(mConstraints.size() - 1);
  36. if (this_constraint_idx < last_constraint_idx)
  37. {
  38. Constraint *last_constraint = mConstraints[last_constraint_idx];
  39. last_constraint->mConstraintIndex = this_constraint_idx;
  40. mConstraints[this_constraint_idx] = last_constraint;
  41. }
  42. // Pop last constraint
  43. mConstraints.pop_back();
  44. }
  45. }
  46. void ConstraintManager::GetActiveConstraints(uint32 inStartConstraintIdx, uint32 inEndConstraintIdx, Constraint **outActiveConstraints, uint32 &outNumActiveConstraints) const
  47. {
  48. JPH_PROFILE_FUNCTION();
  49. JPH_ASSERT(inEndConstraintIdx <= mConstraints.size());
  50. uint32 num_active_constraints = 0;
  51. for (uint32 constraint_idx = inStartConstraintIdx; constraint_idx < inEndConstraintIdx; ++constraint_idx)
  52. {
  53. Constraint *c = mConstraints[constraint_idx];
  54. JPH_ASSERT(c->mConstraintIndex == constraint_idx);
  55. if (c->IsActive())
  56. {
  57. *(outActiveConstraints++) = c;
  58. num_active_constraints++;
  59. }
  60. }
  61. outNumActiveConstraints = num_active_constraints;
  62. }
  63. void ConstraintManager::BuildIslands(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, IslandBuilder &ioBuilder, BodyManager &inBodyManager)
  64. {
  65. JPH_PROFILE_FUNCTION();
  66. for (uint32 constraint_idx = 0; constraint_idx < inNumActiveConstraints; ++constraint_idx)
  67. {
  68. Constraint *c = inActiveConstraints[constraint_idx];
  69. c->BuildIslands(constraint_idx, ioBuilder, inBodyManager);
  70. }
  71. }
  72. void ConstraintManager::SortConstraints(Constraint **inActiveConstraints, uint32 *inConstraintIdxBegin, uint32 *inConstraintIdxEnd) const
  73. {
  74. JPH_PROFILE_FUNCTION();
  75. sort(inConstraintIdxBegin, inConstraintIdxEnd, [inActiveConstraints](uint32 inLHS, uint32 inRHS) { return inActiveConstraints[inLHS]->mConstraintIndex < inActiveConstraints[inRHS]->mConstraintIndex; });
  76. }
  77. void ConstraintManager::SetupVelocityConstraints(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, float inDeltaTime)
  78. {
  79. JPH_PROFILE_FUNCTION();
  80. for (Constraint **c = inActiveConstraints, **c_end = inActiveConstraints + inNumActiveConstraints; c < c_end; ++c)
  81. (*c)->SetupVelocityConstraint(inDeltaTime);
  82. }
  83. void ConstraintManager::SetupVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
  84. {
  85. JPH_PROFILE_FUNCTION();
  86. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  87. {
  88. Constraint *c = inActiveConstraints[*constraint_idx];
  89. c->SetupVelocityConstraint(inDeltaTime);
  90. }
  91. }
  92. void ConstraintManager::WarmStartVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio)
  93. {
  94. JPH_PROFILE_FUNCTION();
  95. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  96. {
  97. Constraint *c = inActiveConstraints[*constraint_idx];
  98. c->WarmStartVelocityConstraint(inWarmStartImpulseRatio);
  99. }
  100. }
  101. bool ConstraintManager::SolveVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
  102. {
  103. JPH_PROFILE_FUNCTION();
  104. bool any_impulse_applied = false;
  105. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  106. {
  107. Constraint *c = inActiveConstraints[*constraint_idx];
  108. any_impulse_applied |= c->SolveVelocityConstraint(inDeltaTime);
  109. }
  110. return any_impulse_applied;
  111. }
  112. bool ConstraintManager::SolvePositionConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime, float inBaumgarte)
  113. {
  114. JPH_PROFILE_FUNCTION();
  115. bool any_impulse_applied = false;
  116. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  117. {
  118. Constraint *c = inActiveConstraints[*constraint_idx];
  119. any_impulse_applied |= c->SolvePositionConstraint(inDeltaTime, inBaumgarte);
  120. }
  121. return any_impulse_applied;
  122. }
  123. #ifdef JPH_STAT_COLLECTOR
  124. void ConstraintManager::CollectStats() const
  125. {
  126. JPH_PROFILE_FUNCTION();
  127. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  128. for (const Ref<Constraint> &c : mConstraints)
  129. c->CollectStats();
  130. }
  131. #endif // JPH_STAT_COLLECTOR
  132. #ifdef JPH_DEBUG_RENDERER
  133. void ConstraintManager::DrawConstraints(DebugRenderer *inRenderer) const
  134. {
  135. JPH_PROFILE_FUNCTION();
  136. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  137. for (const Ref<Constraint> &c : mConstraints)
  138. c->DrawConstraint(inRenderer);
  139. }
  140. void ConstraintManager::DrawConstraintLimits(DebugRenderer *inRenderer) const
  141. {
  142. JPH_PROFILE_FUNCTION();
  143. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  144. for (const Ref<Constraint> &c : mConstraints)
  145. c->DrawConstraintLimits(inRenderer);
  146. }
  147. void ConstraintManager::DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const
  148. {
  149. JPH_PROFILE_FUNCTION();
  150. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  151. for (const Ref<Constraint> &c : mConstraints)
  152. c->DrawConstraintReferenceFrame(inRenderer);
  153. }
  154. #endif // JPH_DEBUG_RENDERER
  155. void ConstraintManager::SaveState(StateRecorder &inStream) const
  156. {
  157. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  158. // Write state of constraints
  159. size_t num_constraints = mConstraints.size();
  160. inStream.Write(num_constraints);
  161. for (const Ref<Constraint> &c : mConstraints)
  162. c->SaveState(inStream);
  163. }
  164. bool ConstraintManager::RestoreState(StateRecorder &inStream)
  165. {
  166. UniqueLock lock(mConstraintsMutex, EPhysicsLockTypes::ConstraintsList);
  167. // Read state of constraints
  168. size_t num_constraints = mConstraints.size(); // Initialize to current value for validation
  169. inStream.Read(num_constraints);
  170. if (num_constraints != mConstraints.size())
  171. {
  172. JPH_ASSERT(false, "Cannot handle adding/removing constraints");
  173. return false;
  174. }
  175. for (Ref<Constraint> &c : mConstraints)
  176. c->RestoreState(inStream);
  177. return true;
  178. }
  179. } // JPH